Star Wars: Squadrons Update Adds New Map, PS5 And Xbox Series X|S Upgrades-January 2024
EA has released the full patch notes for the latest update for Star Wars: Squadrons. The update is currently live, adding a brand-new map and next-gen improvements for playing the game on Xbox Series X|S and PlayStation 5.
The new map is Fostar Haven, an area inspired by the opening prologue of Squadrons' campaign. You can play on Fostar Haven in both Fleet Battles and Dogfight, offering an arena that's composed of a wide open space and a more enclosed space station area.
You need a javascript enabled browser to watch videos.
Click To Unmute
Firearms Expert’s FAVORITE Weapons Of 2023
State Of Gaming Handhelds In 2023How Lies of P Cracked the Souls GenreLike a Dragon: Infinite Wealth - Official Ichiban Kasuga Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Chitose Fujinomiya Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Kazuma Kiryu Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Saeko Mukoda Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Eric Tomizawa Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Tianyou Zhao Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Seonhee Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Koichi Adachi Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Yu Nanba Character Spotlight Trailer
Share
LinkEmbed
Size:640 × 360480 × 270
Start at: End at: Autoplay Loop
Want us to remember this setting for all your devices?
Sign up or Sign in now!
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
HTML5
Auto HD High Low
Report a problem
Sorry, but you can't access this content!
Please enter your date of birth to view this video
JanuaryFebruaryMarchAprilMayJuneJulyAugustSeptemberOctoberNovemberDecember12345678910111213141516171819202122232425262728293031Year2023202220212020201920182017201620152014201320122011201020092008200720062005200420032002200120001999199819971996199519941993199219911990198919881987198619851984198319821981198019791978197719761975197419731972197119701969196819671966196519641963196219611960195919581957195619551954195319521951195019491948194719461945194419431942194119401939193819371936193519341933193219311930192919281927192619251924192319221921192019191918191719161915191419131912191119101909190819071906190519041903190219011900
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
enter
Now Playing: Star Wars Squadrons Video Review
Though Squadrons isn't available for Series X|S or PS5, both consoles can respectively play the Xbox One and PS4 versions of the game via backwards compatibility. Thanks to the latest update, you'll now have enhanced visuals and performance when playing on the new consoles. Squadrons now supports up to 120fps and up to 4K on Xbox Series X|S--there's an option to flip between enhanced visuals or enhanced performance. Meanwhile, you'll get improved visual quality and lighting on PS5.
The full patch notes for Update 3.0 are listed below. In December, Update 4.0 will add even more content to Squadrons, including two new starfighters: the New Republic B-Wing and Imperial Tie Defender.
Star Wars: Squadrons Update 3.0 Patch Notes
General
Added Fostar Haven as a map to Dogfight and Fleet Battles (Solo/Co-Op vs AI and PvP)Added next gen improvements The game now supports up to 120FPS and up to 4K on Xbox Series X|S Added an option for players on the Xbox Series X|S to prioritize enhanced visuals or enhanced performanceImproved visual quality and lighting on PS5Variable frame rate support added for TVs and monitors that allow itFixed an issue where the game could crash while changing loadoutsImproved support for matchmaking between players with highly divergent load times Players who are not finished loading when the match begins will now have an additional window of time to join the match-in-progress rather than timing out on startTweaked the brightness of light sources on PC so that they're no longer too bright in some instancesFixed issue where the sky color of Esseles would appear to change when entering/exiting the stationFixed an issue where the menu voice over accessibility feature could not play after entering a lobbyFixed issue where Steam players could fail to log in if their screen name included certain unicode characters or emojisVarious stability improvements and minor bug fixes.
Controls
HOTAS support now allows for devices with up to 128 buttons (up from 40 buttons per device)Fixed issue on the Xbox One where HOTAS controls would be disabled if the controller went to sleepHOTAS devices that don't have an X and Y axis, such as the Virpil throttle, are now properly recognized by the gameFixed issue on PC where a gamepad could become unresponsive if not paired as the primary controller when other input devices were plugged in.
Cosmetic Customization
Added two new starfighter paint jobs: Typhoon Squadron for the New Republic and Interstellar for the Empire, the latter of which is inspired by the classic Kenner Products toysAdded the Vandal TIE fighter paint job based on Sabine Wren’s iconic “handiwork”Added the Powerful Ally X-wing appearance based on Luke Skywalker’s swam-sunken X-wing from DagobahAdded the Zeltron Pilot head (Imperial)Added the Pantoran Pilot head (Imperial)Added the Venture set (jacket, pants, gloves) for the New RepublicAdded the Paladin set (flight suit, gloves, helmet) for the EmpireAdded the Navigator set (flight suit, gloves, helmet) for the EmpireMarauder gloves will no longer cause the player's hands to disappear.
Dogfight
Fixed an issue where starfighters wouldn't appear in the end-of-round transition screen.
Fleet Battles
Reduced the Morale gain for AI kills while on defense from 4 to 3Morale gains and losses are no longer scaled based on the number of players present on the teamFixed an issue where match music would continue into the end-of-round screens after the match was overCorvettes and Raiders now spawn on a random side of the battlefield rather than in a fixed patternFixed an issue where the Nebulon-B could display the incorrect amount of shield strength it had in its objective UI.
Social
Made messaging clearer for Xbox players when trying to join a party that's fullFixed issue where the social menu would lose functionality after exiting a PVP match as a spectatorFixed an issue where muting multiple players at a time could incorrectly mute additional players as wellFixed issue where laser sounds would fail to play when spectating a match in first-personFixed an issue where UI and menu elements could overlap.Starfighters & ComponentsAdded four new components: Boost Extension Kit has been added to the X-wing, Y-wing, TIE fighter, and TIE bomberPrototype Piercing Torpedoes have been added to the X-wing, Y-wing, TIE fighter, and TIE bomberIon Rockets have been added to the X-wing, A-wing, TIE Fighter, and TIE InterceptorAnti-Material Rocket Turrets have been added to the U-wing and TIE reaperAdded 60% maneuverability (turn rate) reduction while firing the Rotary cannon and Auto-aim Rotary cannon Does not apply during the charging stage before firingUsing the Assault Shield component now reduces maneuverability to better balance its role as a capital ship assault or starfighter jousting tool rather than as an all-purpose componentFixed an issue where the Proton Bomb counter could display incorrectly after useStarfighters using the Overloaded Shield component now start will fully overcharged shieldsFixed issue where ships from the wrong faction could appear in the hangarIncreased audio volume for the player's Tractor BeamGuided Burst Cannon damage reduced to 28% of the unguided variant (down from 35%)Fixed issue where the Vanguard paint job for the A-wing could have an unintended New Republic decal appearing on it when inside the cockpitRemoved incorrectly assigned auto-aim symbol from the icon for the Composite BeamDifferent torpedo types now have distinct names when targeted (Proton vs Ion vs Piercing)Reduced A-wing shield regeneration rate by approximately 1/3Fixed an issue where the Unstable Engine could deal no damage to nearby targets.
Story
Fixed an issue where the player could have a black screen after redeploying from the hangar in Mission 13Fixed issue where Zerelda's voice over could start during the load screen before Mission 1, resulting in an animation desyncFixed issue where the corvette could clip through the station in Mission 6Fixed issue where the player couldn't complete the "Destroy Comm Array" objective if they died during the regroup-with-Gunny beat in Mission 6.
UI
Your current Skill Rating is now shown as its value instead of as a percentage of tier progress after playing a ranked Fleet BattleUI message for being in the low priority matchmaking queue is now clearer on how to get out of the low priority status: by playing more matchesUI messaging around forfeiting while in the lobby is now clearerFixed an issue where squadmates icons would not turn green when readied upFixed an issue where the menu overlay could not appear in the redeploy screenProvided additional UI support for long names so that they display correctlyFixed an issue where the player could be unable to open menu during a match if the match begin while they were in a customization menuFixed issue where the missile lock UI could stay on the screen briefly after switching targetsFixed issue where text said "Examine your squadron" instead of "Examine enemy squadron" in Squad Loadout while hovering over "Add friend"Fixed issue where ship marker UI could appear during outro cinematics while playing Fleet Battles vs AIFixed typo in the description of the Mythosaur decalFixed an issue where the daily challenge timer could start counting upward after reaching 0:00Fixed issue where holding the button rather than tapping it would not open the scoreboard during the post-match sequenceFixed an issue where starfighters could get greyed out if the player rapidly shuffled between them.
VR
Skyboxes now have increased resolution for high-rez VR headsetsAdded an option for PC players to adjust their VR resolution scaling Players using high resolution headsets (such as the Valve Index) should be able to enjoy higher frame rates without requiring the most powerful GPUsAdded an option for PC users to use forward rendering, potentially improving their VR performanceThe game now uses less intensive forward shading when using the "Low" lighting quality setting in the graphics options, allowing VR to be used on mid-tier and even some lower-tier PCsFixed an issue where black bars would appear when transitioning out of a PvP match if the player died at the same time.