A few days ago, players all over the world have managed to get a taste of the upcoming Star Wars Battlefront II thanks to the open beta. The beta also allowed players to see how the game runs on consoles and PCs, and it seems like the PC version of the game will come with several advantages and better performance for mid-range PCs.
A few hours ago, Digital Foundry shared their initial Star Wars Battlefront II beta PC tech analysis, highlighting some of the advantages that will come with the PC version of the game. According to the analysis, not only this version of the game will come with less pop-in, increased drawing distances, better textures, shadows and ambient occlusion, but also with a lot of graphics options that will make it easy to run the game at 1080 p resolution, 60 frames per second on mid-range PCs
In the closing hours of the Star Wars Battlefront 2 beta, we got some hands-on time with the PC version of the game. How does it run on a mid-range GPU like GTX 1060 and how does it improve over the console versions of the game? We've got some initial analysis for you here.
Last week, Digital Foundry gave a good look at the console's open beta. Both PS4 and Xbox One versions will feature dynamic resolution scaling, with the PS4 Pro version looking best so far for obvious reasons. Performance wasn't the best, but it's likely that this issue won't be present in the final release.
Star Wars Battlefront II launches on PC, PlayStation 4 and Xbox One on November 17th in all regions. We will keep you updated on the game as soon as more come in on it, so stay tuned for all the latest news.