Star Wars 1313 hasn’t been forgotten by producer Lucasfilm. According Lucasfilm producer and president Kathleen Kennedy, the studio is spending a lot of time looking at the game’s concept art, and they might very well develop things further. In any case, the studio definitely wants to.
Website Slashfilm reports that, they walked into Kennedy at the Star Wars: The Force Awakens press junket, after which they had a chat with the president of Lucasfilm. During their conversation, Kennedy suddenly mentioned Star Wars 1313 – a game that was seemingly cancelled when Disney bought Star Wars maker, Lucasfilm.
Kennedy was asked about the live-action Star Wars TV show, Star Wars: Underworld, when she mentioned Star Wars 1313 in her answer.
No. No, interestingly enough, thats an area we’ve spent a lot of time, reading through the material that he developed is something we very much would like to explore. And there was 1313 the game, where there was…
Named for Level 1313, a ruthless criminal underground deep below the surface of the planet of Coruscant, the game puts players in control of a deadly bounty hunter as he uses an arsenal of exotic weaponry to hunt down his marks and uncover the truth surrounding a criminal conspiracy. Star Wars 1313 emphasizes epic set pieces and fast-paced combat with a hero who uses human skills and gadgets, rather than supernatural Force powers, to make his way through this dangerous world.
https://www.youtube.com/watch?v=MUY-x4zH0Kk
Some promising screenshots from the game was also released, which can be seen below.
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Kennedy continued when being asked about the game’s concept-art.
Unbelievable. So our attitude is, we don’t want to throw any of that stuff away. It’s gold. And it’s something we’re spending a lot of time looking at, pouring through, discussing, and we may very well develop those things further. We definitely want to.
From the looks of it, Lucasfilm still wants to develop the game further. Hopefully, upgraded to current-gen or possibly next-gen though, since the game was build with the help of DX11 running on the Unreal Engine 3. I guess only time will tell.