Remember the iconic Temple of Time from earlier Zelda games? In the upcoming Zelda: Breath of the Wild, the temple will also make its appearance, and Nintendo has now shared a video tour of the temple in the new Zelda.
Nintendo posted the video tour on their Facebook page, and asks viewers, “Does this seem familiar”. The video features several shots of the ancient temple, viewing both its scale from the in- and outside.
The Temple of Time made its first appearance in The Ocarina of Time for the N64 back in 1998. It later appeared in Twilight Princess and Skyward Sword as well.
For this year's E3, Nintendo decided to solely focus on the new Zelda, and many considered it to be the best game of the event.
"At E3 this year, we’re treating people to an immersive Zelda experience,” said Scott Moffitt, Nintendo of America’s Executive Vice President of Sales & Marketing. “By giving attendees extended hands-on time with this remarkable game, they’ll be able to get a much deeper understanding of something new for the franchise".
A quick recap of what Nintendo showed off from Breath of the Wild during this year's E3 can be found below:
Shrines of Trials: More than 100 of these locations are scattered around the world for players to find, and in some cases finding the Shrines can be a puzzle in itself. As a result, Shrines offer more compact challenges that can be solved in a variety of ways. In order to earn a Spirit Orb from the monks who designed these challenges, players must overcome challenges or solve puzzles.
Runes: While exploring Shrines, players can earn Runes. For instance, the Magnesis Rune can help Link lift and toss metal objects. The Remote Bomb has two different types of bombs: rolling spherical ones and cubical ones that stay in place. The Stasis Rune briefly stops moving objects, while the Cryonis Rune freezes water and causes an ice pillar to appear.
Weapons and Combat: The game contains a wide variety of weapons, many new to the series. Players must find weapons or take them from enemies, but weapons wear out as you use them. Players can also time offensive and defensive maneuvers to temporarily slow time and connect with a flurry of strikes against their opponent.
Food: In another break with conventional gameplay for the series, players hoping to replenish their hearts or score some easy rupees will come up empty when they cut grass. Link can forage for a variety of foods in his environment, including apples and mushrooms. He can also hunt for food. Consuming uncooked foods gives him a modest health increase, but cooking different kinds of ingredients together will result in dishes with different effects, such as cold or heat resistance, for a limited amount of time.
Climate: From snowy areas to desert heat, Link must dress appropriately for the weather. If he needs to stay warm, he can don appropriate clothing, warm himself with a fiery torch or even eat food to maintain his body temperature and his health. Link also needs to be careful during lightning storms – if he is equipped with metal equipment during a downpour, he can find himself attracting deadly lightning bolts.
amiibo Compatibility: A new series of detailed amiibo figures specific to the game were announced this morning, and Treehouse staff finally revealed how the Wolf Link amiibo from The Legend of Zelda: Twilight Princess HD will connect to the game. When players tap a Wolf Link amiibo to the Wii U GamePad controller, Wolf Link will join Link to attack enemies on his own. He initially has three hearts, but players can raise his heart count by completing the Cave of Shadows and carrying over the save data from The Legend of Zelda: Twilight Princess HD. Wolf Link can be summoned once a day, and disappears when his hearts run out. However, you can use Wolf Link again the next day.
Nintendo NY: Hundreds of fans visited the Nintendo NY store in New York today to get their first look at The Legend of Zelda: Breath of the Wild in person. Through June 19, 500 lucky fans will get the chance to play the game, and game experts from Nintendo will conduct guided demos for others to watch, bringing the Nintendo experience at E3 to the East Coast.
According to Nintendo, the new Zelda for both the Wii U and Nintendo NX, will be boundary-breaking and marks a new pinnacle for the franchise.
“The Legend of Zelda: Breath of the Wild breaks boundaries for the franchise and for games as a whole,” said Nintendo of America President and COO Reggie Fils-Aime. “Where you go, how you get there, the order in which you do it, and the items, weapons and approaches used to solve puzzles and defeat enemies are all up to you.
Zelda: Breath of the Wild releases next year for both Wii U and NX.