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Rocket League To Get Xbox One X Support in Late 2018, Tournaments In Spring
Rocket League To Get Xbox One X Support in Late 2018, Tournaments In Spring-October 2024
Oct 31, 2024 3:31 PM

  Rocket League remains one of the most popular online games even two years and a half after launch. Psyonix just revealed the highly awaited 2018 Roadmap for the game, which will add an in-game Tournaments feature, cross-platform parties, visual and performance improvements to Rocket League on Nintendo Switch and eventually Xbox One X support, though that's apparently coming in late 2018.

  Hi everybody! With our next update fast approaching, we wanted to share with you some of our plans for the first few months of 2018.

  We’re testing out a new update schedule this year that alternates Content Updates - which include things like new Competitive Seasons (and rewards), Maps, Events, and DLC - with Feature Updates that focus on new functionality like Tournaments or Cross-Platform Parties.

  This alternating schedule lets us update on a more frequent and regular cycle, guarantees you won’t have to wait too long between Competitive Seasons, and lets us spend more time perfecting and bug fixing features before they go live.

  With that in mind, here are the highlights of what you can look forward to in the months ahead.

  

February

February Content UpdateCompetitive Season 7 BeginsCompetitive Season 6 RewardsNew CrateNew RLCS Fan RewardsTournaments BetaSteam public beta for our upcoming Tournaments Feature

March

New Licensed Premium DLC

  Spring Event

  

Spring (March-April)

Spring Feature Update

  Tournaments

  Play against other players in bracketed, single elimination tournaments

  Quality of Life Updates

  Item Stacking

  Better Item Filtering, Searching, and Sorting

  Equip to Blue/Orange Team for Car Bodies

  New and Expanded Options

  Packet Send/Receive Rate and Bandwidth Limits

  “Team Quick Chat Only”

  Disable “One Minute Remaining”, etc. messages

  Connection Quality Info

  See notifications for Packet Loss, Latency Variance, and Server Performance in-game

  Will help us and the community better differentiate between “server issues” and connection problems

  Switch Performance & Visual Quality Updates

  Performance Mode - 900p (Docked) / 720p (Handheld) @ 60 FPS with infrequent dynamic resolution scaling

  Quality Mode - Native 1080p (Docked) / 720p (Handheld) @ 30 FPS with added visual effects

  

April and Beyond

Once we’re past the Tournaments release we’ll begin talking more about our roadmap for the summer and beyond with posts like these every few months. As a quick reminder, here are some of the features that are still being developed for 2018 release:

  Cross-Platform Parties

  Party up and matchmake with players from other (participating) platforms

  Progression Updates

  Make XP relevant again

  Earn Decryptors through play

  New Banners, Titles, and other rewards for reaching high levels

  New Arenas

  New Features

  Xbox One X - We are now targeting Xbox One X support for late 2018

  That’s just a quick look at the major highlights that are coming up to Rocket League this year, and look out for the February Update next week (pending first-party certification approvals) when it launches on all platforms February 7.

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