Not long after celebrating its 25th anniversary last year, the tangled nest of rights issues surrounding GoldenEye 007 was untangled just enough for the classic first-person shooter to be ported to modern platforms. Xbox Game Pass and Nintendo Switch Online subscribers, as well as digital owners of Rare Replay, now have access to Rare's seminal FPS.
Of course, your platform of choice may have a significant impact on the experience, with the Switch version being the only one to support online multiplayer (but being saddled with less-than-ideal controls, to say the least). Some complaints have emerged regarding various technical issues, the Xbox version's developer, Code Mystics, has provided explanations where it can, such as how 60fps support (which was now included) created issues and how visual glitches are authentic to the original version on Nintendo 64.
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Now Playing: GoldenEye 007 – Xbox Game Pass Reveal Trailer
However you feel about that, there's no denying GoldenEye was a critical game in the history of first-person shooters, particularly on console. But what's it like to play now? Rose-colored glasses can make an old game seem better in our memories than it would be to actually play, so we put the game through its paces to see what we make of the game in 2023.
What I particularly like is its approach to difficulty, with the higher settings not only giving you less ammo and making combat more challenging, but layering in additional objectives for you to hunt down and complete. While the lower-end is typically as simple as "get to the end of the level," others require you to locate and destroy objects, use gadgets to activate computers or other equipment, or avoid civilian casualties. And beyond a simple briefing, your hand isn't held from one objective to the next. Instead, you have to scour levels and generally figure out what to do. That can lead to the occasional bout of frustration if you can't figure out the objective, but it's nonetheless been fun to run through these levels for the first time in decades at a higher difficulty than I could manage as a 10-year-old kid. -- Chris Pereira
After playing the iconic opening Dam mission, I immediately felt how dated the game is (of course!), but that is part of the charm for this re-release. It was a blast revisiting the iconic locations that I enjoyed so much in my youth and seeing the low-res character models and hearing the silly death gurgles brought me back. But the game does not hold up very well (obviously!), apart from enjoying it as a piece of nostalgia. I always had the most fun playing multiplayer, but I haven't had a chance to try it yet. I am guessing that will help rekindle my fondness for the iconic shooter. GoldenEye 007 feels like a perfect example of what makes Game Pass great. It's a game I have a huge interest in, but wouldn't necessarily feel wonderful about plopping down the cash to buy it outright. GoldenEye 007 will always hold a special place in my heart, and I look forward to playing more and more of the re-release in the days to come. -- Eddie Makuch
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GoldenEye 007 - Nintendo 64 - Nintendo Switch Online Release Date Trailer
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But old friends sometimes have problems you don't remember like the positive stuff. In the case of GoldenEye, its progression system feels borderline archaic in 2023. Fire one shot off target and accidentally kill Natalya? You'll have to restart the entire level, because there aren't any checkpoints. Certain levels are short enough to make this less of an issue, but it certainly stings to have it happen just as you're about to reach the exit. -- Gabe Gurwin
After intending to just get my feet wet by finishing a stage or two, I ended up playing more simply because I was enjoying my time with the muscle memory of guard placements and gadget use. And all these years later, I still love how every stage is structured with multiple tiers of objectives, making the process of learning about each stage a sort of clockwork puzzle. The stages are short but that makes them repeatable, so after multiple trips you'll learn every little pattern and point of interest so that you can execute the ultimate flawless run. Nothing else captures the feeling of being 007. -- Steve Watts
In a world where new FPS games are dropping all the time, each with their own litany of unique mechanics and quirks, it was a breath of fresh air to play something that really just nails the fundamentals. It was also easy to understand how revolutionary its 3D sandbox was at the time of its release, and how it's no wonder so many people hold this game in such high regard.
I will never touch the online with the Switch version and its archaic controls, however, lest it taint my experience. -- Tom Caswell