Ten days ago, Microsoft finally confirmed that ReCore, the third person action-adventure game developed by Comcept and Armature Studio, will be released once again this month as ReCore Definitive Edition, featuring several improvements. The full list of improvements has finally been made available, and it definitely goes beyond what most expected.
Not counting the additional content, ReCore Definitive Edition will introduce a variety of enhancements that will make the experience more enjoyable, such as drastically reduced load times, improved map and Fast Travel and more.
New Adventure
“Eye of Obsidian” is a brand new chapter in the ReCore story. Join the plucky Corebot, Violet, and journey into the permanent midnight of the “Starving Sea”, a previously unexplored region of Far Eden where ancient enemies plot their revenge on the last remnants of humankind!
New Companion
T8-NK Corebot (“Tank”)
New Areas to Explore
2 New Overworlds10 New DungeonsDynamic sandstorms in Far Eden’s Shifting Sands regions. Brave the storms to defeat more dangerous enemies and earn more valuable loot.
New Weapon Modes
3 new weapon modes for Joule’s Energy Rifle (switch to these instead of the charge shot)
Load Times
When dying, reload times for combat encounters went from 30-60 seconds to < 5 secondsRestarting traversals and arenas are now instantaneous (was a load before)Optimized Level/Area Load Times
Prismatic Cores
Added P-Cores for additional game play rewards and made them show up on the map from greater distancesP-Core requirements fixed to a single value for the entire E-Tower. (Once you’re in the E-Tower, you no longer need additional cores.)
The Map
The Map displays everything that needs to be collected (audio logs, chests, prismatic cores)The Map shows all visual parts of dungeon mapsObjective Markers improvedMap improvements (greater visual detail, better iconography, improved zoom functionality, more game elements show up like power cells, audio logs, etc)
Fast Travel
Fast Travel points now allow the player to complete Stash Transfers, Swap Cores and set their Companion Party Configuration without having to go back to the SandcrawlerThe player can now warp anywhere there is a Fast Travel node via the MapIntra-Level (e.g. within The Cradle) fast travel warping is now instantaneousAdded a few new Fast Travel nodes (Granite Steps, Lonely Basin, The Cradle)
Gear
All new AoK gear for all CorebotsArmor stats now make each Set vastly different from one another & the Perks have been refined and polishedBlueprint Inventory now sorts by Armor Type, Color and LVL requirement
Combat
Improved the Combo Meter to encourage much higher combo amounts, with the ability to chain combos for a longer period of time.At high combos (more than x10), the player now keeps some of the combo meter after using an extract!Global weapon tuning, enemy health and damage balancing, and late game encounter improvements
General
Enhanced visuals (increased resolution and HDR support)20 New Achievements and 500 gamerscore.Increased level cap from 30 to 404 new bosses and Tank challengesVarious UX and Feedback fixes (Core Pulling HUD, Combo Counter feedback & wordsmithing, menu navigation)Audio for pickups, combat feedback, rewards improvedDialogue from Corebots and Violet is no longer in the Corebot language and is now readableReCore Definitive Edition launches tomorrow on PC and Xbox One. All those who purchased the original release will receive the Definitive Edition improvements in a free update.