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Rainbow Six: Siege Update 5.3 Available Today, Crushes Tons of Bugs
Rainbow Six: Siege Update 5.3 Available Today, Crushes Tons of Bugs-November 2024
Nov 23, 2024 3:20 AM

  Ubisoft Montreal announced that Update 5.3 for Rainbow Six: Siege will go live today. This patch is mainly focused on crushing a ton of annoying bugs.

  The tactical first-person shooter will get lots of additional content throughout the year; players can already purchase the Year 2 Season Pass.

  Pause Button in Custom Lobby During Operator Selection Phase

  We have added a Pause button to the UI that will allow the host of a Player-hosted custom games to pause the match during the Operator Selection phase.

  To utilize this functionality, the host will need to press [End]/[Start+DPAD UP] to stop the timer. Press the button again to resume the timer.

  Gameplay

  Fixed – Barricade pieces remain stuck in place if hit from a perpendicular angle.

  Fixed – In rare instances, a drone is able to use a dead Attacker’s shield to move the Defuser.

  Fixed – When deploying a reinforced wall, it is possible to pass through the reinforcement.

  Fixed – Muzzle brake also hides the flash for side arms.

  Fixed – When a shield user goes prone while attempting to use an Observational tool (drone), the shield will stay equipped while prone.

  Fixed – In some cases, clipping would cause an Operator's shield to disappear. This would allow the Operator to be shot through their shield.

  Operator

  IQ

  Fixed – Dropping from any height while holding a breaching charge will make her sidearm invisible.

  Tachanka

  Fixed – Shotgun pellet impacts do not remain on Tachanka’s LMG Shield.

  Fixed – After destroying the LMG Shield, it will reappear for a few frames.

  Hibana

  Fixed – Getting kills with Hibana will not count towards and SAT Weekly Challenge.

  Echo

  Fixed – Getting kills with Echo will not count towards and SAT Weekly Challenge.

  Fixed – Yokai drones will sometimes hit an invisible wall when jumping through door ways.

  Fixed – Yokai drones will sometimes hit an invisible wall when jumping in 2F Geisha Room on Skyscraper.

  Fuze

  Fixed – Cluster Charges destroy gadgets without destroying breakable floors.

  Valkyrie

  Fixed – Black Eye’s remain floating in mid-air when thrown at a broken barricade.

  Frost

  Fixed – When a trap is placed on an elevated surface, it will trigger even without vaulting onto it.

  Blackbeard

  Fixed – Corrupted animation when equipping a second rifle shield after the first was destroyed.

  Twitch

  Fixed – Sound effects from her Shock Drone’s taser does not propagate as intended.

  Jager

  Fixed – In some instances, Jager’s Magpie devices do not react to Hibana’s pellets.

  Kapkan

  Fixed – Player’s controller will not vibrate when killed by an EDD.

  Game Mode

  Bomb

  Fixed – Players are unable to see who has the Defuser, drop it, or pick it up on Favelas.

  Hostage

  Fixed – Hostage is not able to be revived if the Hostage goes DBNO and clips with the Kitchen Table.

  Tactical Realism

  Fixed – Operators with “launcher gadgets” (Hibana and Ash) do not have feedback when reloading.

  Spectator Camera

  Fixed – When a spectator joins a match in progress, they will not be able to see Tachanka’s LMG Shield.

  Fixed – Following a player outside, they player can sometimes become invisible to the Spectator.

  Level Design

  Bartlett University

  Fixed – Missing Camera in Vista Hallway.

  Fixed – Tachanka has invisible bullet collision at the entrance of 1F Lobby.

  Kafe Dostoyevsky

  Fixed – Users remain stuck in a vaulting animation after vaulting through the 2F Back Stairs window.

  Kanal

  Fixed – Operators are able to vault through wooden panels and clip inside of a wall.

  User Experience

  Fixed – The shield on Tachanka’s LMG is offset during Kill Cam replays.

  Fixed – The shield on Tachanka’s LMG is not visible in Support Mode after switching between Tachanka and another Operator.

  Fixed – Dud range on Hibana’s X-KAIROS launcher is still visible for other players, even after it has been turned off.

  Fixed – Melee kills are displayed as headshots in the kill feed.

  Fixed – Bandit’s Shock Wire kills are displayed as headshots in the kill feed.

  Fixed – Kill Camera will sometimes pass through walls.

  Fixed – In some instances, Operators appear to have Raptor Legs in the Kill Cam.

  Fixed – When a player is kicked from a Casual match, they are still able to rejoin it.

  Fixed – When a player is kicked from a Ranked match, they are able to rejoin the same match if it is still running after their 15 minute ban is over.

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