A major new Rainbow Six Siege update is now live, delivering the game's new season--Operation Neon Dawn--and introducing next-gen enhancements for PS5 and Xbox Series X|S. The patch is rolling out now across all platforms, with the PS4 and PC versions already available and the Xbox version hitting at 8 AM PT / 11 AM ET. Alongside this release, Ubisoft has shared an addendum to the previous patch notes for this update, and you can check those out below.
Neon Dawn introduces a reworked version of an existing map and a new operator to the game. But in terms of immediate impact, some players might blanch at the hefty size of the patch itself, which comes in at 60 GB on PC and 35.90 GB on console. That's in addition to the next-gen upgrade, which is 3.2 GB on Xbox Series X|S and 5.38 GB on PlayStation 5
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Now Playing: Rainbow Six Siege - Tachanka Rework Gameplay Trailer
However, Ubisoft notes that the large patch size is due to the consolidation of data files that will make the overall data footprint of Siege itself smaller. That said, it's still quite big for a patch. The update will introduce a major rework of the Skyscraper map, as well as the Thai operator Aruni. Aruni uses laser gates to defend vulnerable passageways or corridors from the attackers, though those gates can be disabled by any projectile in the game.
Neon Dawn will also come with many changes aimed at improving competitive play. According to the pre-season designer's notes, the patch focuses on scrambling what Ubisoft calls the "heavy utility meta" through measures such as removing the amount of projectiles that catcher operators like Jager can deny per round. Hibana is also receiving a configurable shot that allows her to decide how many X-Kairos to shoot, which will give her some much-needed flexibility.
The defuser pick up interaction that was introduced during the 3.3 update has been deactivated. The defuser prompt will be available later on in Season 4.Auto-pickup, when walking over the defuser, is still active.Explosion Haze
Explosion haze will be removed from all maps with Y5S4.0 to ensure consistency and reliability, which is not achieved with the current haze system.Muffled Sounds - Low Health
Muffled sounds when players are low in health have been toned down. Players will find themselves at less of a disadvantage in these situations.
FIXED – Ability to use a shield to vault onto the counter in the Piano Room on Chalet map.FIXED – Glass cannot be properly destroyed in the fridge and cigar cabinet on Chalet map.FIXED – Operator's legs clip through all the stone walls that surround B Backyard Stairs on Chalet map.CLUBHOUSE
FIXED – LOS issues on Clubhouse map from 1F Garage to Eastern Sub-roof.SKYSCRAPER
FIXED – A multitude of LOD issues are present on Skyscraper map.FIXED – Multiple graphic errors can be seen on Skyscraper map.FIXED – Several items can be seen floating on Skyscraper map in specific circumstances.FIXED – Several items on Skyscraper map are unbreakable.FIXED – Various clipping and visual gaps on Skyscraper map.FIXED – Kanji appearing on a Bathroom poster should read 雪 月 花 on Skyscraper map.FIXED – MVP screen brightness makes player names unreadable on Skyscraper map.FIXED – Spawn issues present for Operators, Hostages, and enemies on Skyscraper map.FIXED – Player can navigate onto a window frame in 2F Geisha and have an exploitable line of sight on Skyscraper map.FIXED – When set to other languages, English language is still displayed for 1F Bedroom Closet on Skyscraper map.FIXED – Drones can get stick or fall out of bounds at multiple locations on Skyscraper map.FIXED – Missing bomb at 1F Bathroom site on Skyscraper map.
FIXED – Ace's SELMA is affected by electricity when thrown in a hole covered by electricity. SELMA may fail to detonate a second time.ARUNI
FIXED – Aruni's melee attack does not break certain surfaces and windows.FIXED – Surya Gate will not destroy certain gadgets when placed on a destructible wall.FIXED – Aruni doesn't rotate properly in third person when deploying Surya Gate.FIXED – Aruni has a greater melee distance than the other operators.FIXED – Surya Gate can be picked up while overloading or when it's overloaded.CASTLE
FIXED – If Castle's Armor Panel takes melee damage in the same spot near either side of the door frame, a gap will be present.ECHO
FIXED – Echo's Yokai drone can become indestructible when attached to a ceiling.FIXED – Yokai potentially loses SFX while attached to the ceiling if the game is left in the background using ALT-TAB on a PC.HIBANA
FIXED – Hibana aims weapon sight down automatically when activating pellets.FIXED – Various functionality and visual issues that occur when using Hibana's X-Kairos.IQ
FIXED – Visual effects of IQ's Electronics Detector are not visible further than 15 M away.FIXED – IQ is missing the Razor Holo scope available on their 552 Commando weapon.KAID
FIXED – Electronics Detector wave effect is still present on Kaid's disabled Electroclaw.KALI
FIXED – The LV-Lance's spike is passing through a Deployable Shield like it does for a soft wall.MAESTRO
FIXED – It is possible to destroy an Evil Eye when it is placed on destructible surfaces.MONTAGNE
FIXED – Several functionality issues with Montagne's shield and guard breaking.MOZZIE
FIXED – Mozzie's Pest Launcher will not capture a drone when another is within range but out of sight.ORYX
FIXED – Oryx occasionally shows inconsistent behavior after dashing.FIXED – Bloody vignette is missing after Oryx passes through a soft wall.TACHANKA
FIXED – Visual and functionality issues associated with Tachanka's Shumikha Launcher.FIXED – When Tachanka shoots a Frag Grenade, frag bounce SFX can sometimes play unintentionally.THATCHER
FIXED – Thatcher's EMP Grenade doesn't disable Clash's CCE Shield electricity.FIXED – Thatcher does not receive any points when disabling a security camera.VALKYRIE
FIXED – Users who join a match in progress are unable to tag attackers through Valkyrie's Blackeyes.ZERO
FIXED – Several visual and audio issues present with Zero's SC3000K.FIXED – Issues present with Zero's gadget crosshairs during end of round replay when equipping the Argus Launcher.FIXED – Issues with animation and damage for Zero's cameras.FIXED – Zero's camera deployment can be heard OffSide.FIXED – Zero's 5.7 USG has a barrel attachment menu present despite only having the silencer equipped by default.