PlayerUnknown’s Battlegrounds has just dropped arguably its biggest update since the game’s full release back in December. PUBG PC update 12 is primarily focused on weapon rebalancing, but it also adds a new gun, badass muscle car, the ability to choose your map, and more! We’ll focus on the new goodies first – you can check out the new gun and set of wheels, below.
New Weapon: The SLR
The SLR will be spawned alongside normal world loot. It’s a DMR which uses 7.62mm ammo and contains 10 bullets per magazine (20 bullets when extended.) The SLR is more powerful than the SKS but has more recoil. Recoil control is key to using the SLR effectively.
New Attachments
Duckbill: A new attachment for shotguns (S1897, S12K). It reduces the vertical pellet spread but increases horizontal bullet spreadAttachable to S1897, S12KLight Grip: It reduces recoil recovery time but increases vertical and horizontal recoilAttachable to ARs, SMGs, DMRs (UMP9, AUG, M416, SCAR-L, SKS)Thumb Grip: Reduces vertical recoil but increases horizontal recoil. It also increases recoil recovery timeAttachable to: ARs, SMGs, DMRs (UMP9, AUG, M416, SCAR-L, SKS)Half Grip: It reduces vertical and horizontal recoil and also reduces recoil recovery timeAttachable to: ARs, SMGs, DMRs (UMP9, Vector, AUG, M416, SCAR-L, SKS)Scope 3x: This scope has fixed 3x magnification with an illuminated reticle. It’s discoverable as a common world-drop itemScope 6x: This scope has variable 3x–6x magnification. It’s discoverable as a rare world-drop item.
New Vehicle: The Mirado
PUBG gets The Mirado, a classic muscle car! A fast, four-seat sedan that’s limited to Miramar. It can be found around downtown areas and main city streets. Think of the Mirado as a compliment to the other unique vehicles on Miramar: The van is extremely sturdy, but slow and ineffective when taken off-road; The pickup is great for off-road travel; And the Mirado is the fastest way to blaze down a highway.
Let’s move on to weapon balance, shall we? PUBG Corp. have provided this handy chart to keep track of all the changes. Basically, pistols, SMGs, LMGs, and most DMRs are getting buffs, while ARs and the SKS have been nerfed slightly. Get the full rundown, below.
Weapon Balance
ARs - rebalanced ARs so none is the “objective” best—the power differential between each is now reduced, but each brings advantages to different situations.
SMGs - adjusted them to be more effective in short range combat
Shotguns - increased overall damage and effective range
Pistols
Increased the damage of the P92, P1911, P18C, R1895, and R45ShotgunsIncreased limb shots modifier (shooting limbs now does more damage)Slightly decreased the damage of the S686 and S1897Reduced pellet spread by 25%Shotgun chokes can now be attached to the sawed-offSMGs
Increased limb shots modifierSlightly increased the damage of the Micro UZI, UMP9, and VectorDecreased vertical recoil on all SMGsDecreased recoil and scope sway when moving in ADS (aiming down sights)Increased ADS transition speedARs
Slightly decreased the damage of the M16A4, SCAR-L, AUG, and M416Increased reload time by 30% for the SCAR-L, M16A4, and M416Increased reload time by 10% for the AKMIncreased vertical and horizontal recoil for all ARs except the AKMDecreased recoil recovery rate for all ARsRestricted big scopes (8x and up) for use with all ARsAdded new recoil animations for all ARsDMRs
Increased head, body, and limb shot modifierDecreased the damage of the SKSSlightly increased the damage of the VSS and Mini14Increased vertical and horizontal recoil for all DMRsDecreased the recoil recovery rate for all DMRsAdded new recoil animations for all DMRsOther guns
Slightly increased the damage of the DP28 and M249Restricted big scopes (8x and up) for use with LMGs (DP28, M249)Reduced crossbow reloading time from 4 seconds to 3.5 secondsWeapon sway has been adjusted for all weapons (slightly increased side-to-side movement). And sway is now more pronounced when holding your breath.Weapon sway when moving is now also reduced by the cheek pad attachmentCheek pads now help you recover from weapon sway more quickly after movingFrag grenades
Increased explosion damage and added new hit effects and animationsPreviously, grenade damage was greatly dependent on fall damage (from the grenade’s knockback effect) rather than explosion. We’ve removed the grenade’s knockback effect for player characters and have adjusted it so that only explosion damage is applied when you’re struck by a grenade.Weight changes (all throwables)
Frag grenade: Increased from 12 to 18Molotov cocktail: Decreased from 18 to 16Smoke grenade: Decreased from 16 to 14Stun grenade: Decreased from 14 to 12Character Movement
We’ve slightly decreased the movement speed when holding SRs, LMGs (M249, DP28) and shotguns. Your equipped weapon affects both your sprinting speed and your running (normal movement) speed.We’ve removed the first shot delay when your character is not sprintingChambering a new round in certain weapons (M24, Kar98k, S1897, etc.) no longer limits you to walking speed while aiming down sightsThe amount your camera shakes after being shot (“aim punch”) now depends on the amount of damage receivedOther Item Balance
Level three helmets now only spawn in care packages (and one is guaranteed to be in every care package)Both SR quickdraw magazines and SR extended quickdraw magazines now spawn only in care packagesWe’ve reduced the spawn rate for AR extended quickdraw magazinesDMRs now use AR attachments (magazines, compensators, etc.) along with SR attachmentsAdrenaline syringes now spawn (rarely) alongside normal loot in the game worldAdjusted the casting time of Adrenaline syringe from eight seconds to six secondsThe patch also includes the following additions/changes…
Map selection is now available.
Pick just one map (Erangel or Miramar) on its own to guarantee you’ll play thereIf you select multiple maps, the game will randomly drop you into one of the selected mapsAs we discussed in the map selection announcement dev blog, we may revisit the design of this feature as additional maps are added. We’ll keep you updated if changes are made.We’ve also Improved the UI for team mode and perspective selection. As before, only the host can select these options.Settings
We’ve added an option to adjust vertical mouse sensitivityWe’ve added an option to change the hotkey for reporting a player during killer spectating (R key)World
We’ve made more improvements to Miramar:
We’ve increased the size of the oasis and added more buildings nearbyWe’ve added extra farming points by placing small building sets near various cities and townsWe’ve reduced the number of buildings in some city areas to cut down on excessive building densityWe’ve removed some excessive cover points (rocks, drums, boxes) inside various cities and townsWe’ve added more objects like trees and rocks throughout the map to provide some additional options for cover in wide-open spaces.The interiors of certain buildings have been simplifiedPhew! That’s a lot of changes! PC update 12 is currently available on the PUBG test server. No word yet on when the update will be available to the masses, but PUBG Corp. say they’ll be “taking the time to get it right.” PUBG is available on PC, Xbox One, and mobile, with all versions of the game following different update schedules.