zddgame
/
Game Information
/
PUBG PC Update 4.3 Is Now Live; Introduces Survival Mastery And More
PUBG PC Update 4.3 Is Now Live; Introduces Survival Mastery And More-November 2024
Nov 1, 2024 8:24 AM

  A new update is now live for PUBG on PC, introducing new game mechanics, performance improvements and much more.

  The 4.3 update, which has been made available on the test server last week, is now live and it introduces Survival Mastery, a new progression system that allows players to develop their skills in the survival elements of the game.

  New Feature: Survival Mastery

  Survival Mastery is a new progression system where players increase levels by gaining XP based on the players’ survival patterns.The system operates all the time without being affected by seasons. The Level cap for Survival Mastery is 500.Players can earn XP in the following situations:LootingUsing items during combatCombatReviving a teammateThe new PUBG update also introduces a new weapon, performance improvements and a lot of fixes. You can find the full update notes below.

  Match summary timeline

  The match summary timeline recaps all survival actions performed in a matchPlayers can check survival actions they have performed in their previous match in a timeline sequence from Mastery > Last Match TabThe activities below will be shown in the timeline, along with other XP earning activities.Landing pointLocation where players perform certain actionsDamage dealt and receivedDistance a player travels using vehiclesSurviving Blue Zone phasesSurvival style showing players’ playstyle

  In Mastery > Survival tab, players can check their recent survival playstyle from the analysis of all players’ data.Survival style tracks your recent playstyle by analyzing data of all the players playing PUBG. It includes the following information:Average engagement lengthAverage engagement distanceItems looted per gameDistance traveled per gameHot drop rateDamage taken per gameThe 3 most prominent of these traits will be displayed 

  Players can express themselves through their PUBG ID

  Survival Mastery – PUBG ID

  A new system where players can express themselves while show their progression and Survival Mastery rewardsPUBG ID includes Survival Mastery Level, Player ID, Emblem, Background, and PosesA summary or detailed recap are availablePlayers can view and change from Mastery > Survival tab.Players are able to view other player’s PUBG ID in the following caseTeammate from the previous matchPlayer you killed and the player who killed youEmblems

  For every 10 levels (5, 15, 25…), players are rewarded an emblem.Players can express themselves with various emblems on their PUBG IDBackgrounds

  For every 10 levels (10, 20, 30…), players are rewarded a backgroundPlayers can express their identity with different backgrounds on their PUBG IDPoses

  For every 100 levels (100, 200, 300…), players are rewarded a posePoses are the highest reward in the system and players can change their pose using the Survivor tab and PUBG IDPlayer poses utilize the player’s equipped clothingOther skins such as vehicles and weapons aren’t currently utilized for posesBP Rewards

  BP will be granted for levels without other rewardsNew Weapon: DBS

  “The DPS on the DBS is OMG!”The DBS is a double barrel pump-action bullpup shotgun that can only be initially obtained from Care Packages.DBS has two internal magazine tubes that allow the user to load up to fourteen 12-gauge rounds.Thanks to those combined firing mechanics, DBS can produce massive bursts of damage in a short time span.Upper rail of the gun allows a Holographic, Red Dot Sight, and 2x to 6x Scopes.Maximum effective range to deal damage with the DBS is 100 m.Gameplay

  “Two in the front, two in the back, and we don’t look back.”

  Improved shotgun consistencyHit probability increased, especially in medium shotgun rangeDamage drop-off over distance increasedMinimum per pellet damage within effective range of each shotgun increased to 4Except the Sawed-Off, which is 3All shotguns fire 9 pellets total per roundAdjusted shotgun balanceAll shotgun pellets now use more realistic ballistic curves (speed decrease over time)All shotguns had their recoil effects updatedDamage multiplier changesHeadshot: From 1.5 to 1.2Torso: From 1.0 to 0.9S686Maximum effective range set to 80 mIncreased reload speed by 20%S1897Maximum effective range set to 80 mPump action speed increased by 20%Pump action will no longer temporarily un-ADS the playerSawed-OffMaximum effective range set to 80 mMaximum increased probability range set to 50 mIncreased number of pellets fired to 9Decreased damage per pellet from 22 to 20Duckbill attachment: Pellet spread multiplier increased from 0.8 to 1.0Updated weapon impact effectsBoth decals and particle effects are now more directional allowing players to better understand the direction shots are coming fromSize and characteristics of the effect depend on both the surface being hit and the class of the weapon being firedQoL improvement for healing items while walkingHealing items can now be activated while moving and your player will be reduced to walking speed and continue using the item while you move at walking pacePreviously, you had to come to a complete stop to start healingCanted Sight reticle type can now be adjusted, along with brightness, similar to the Red DotSound

  Reduced the volume of the Red ZoneFootstep sounds volume and attenuation have been re-balancedFootstep sounds will be more drastically reduced when players move to the outer limit of footstep audible rangeDifferent sound effects are played when landing from falling, dependent to the surface material typeMade improvements to the ledge-grab sound effectsFor more information on the sound improvement plans, please go to the following link: Dev Letter: Sound Improvement PlanAdded a new song to the TurntableThe new song will replace the previous songSurvivor Pass: Aftermath

  The current season of both the Survivor Pass and Survivor Title System will end on October 16th KSTSurvivor Pass: Starting October 2nd, two weeks before the end period of Aftermath, there will be an on-screen message, pop-up and countdown on the Survivor Pass banner in the lobby to notify players of the pass end timingA pop-up message displayed will be displayed to users purchasing Premium Pass and Level-up items, alerting them of the time left until pass endPremium Pass and Level-up items can be purchased until the Pass period endsUI/UX

  Added background blur effects to make the duo/squad team UI have better readabilityImproved visibility of the fire mode indicator on the HUD to further differentiate firing modesDecreased brightness of equipment iconsAdded headphone icon to the UI right of the health HUD to indicate when the Instant Volume Reducer (F7) is enabledA system message at the bottom of the screen has also been added when activating/deactivating this functionPerformance

  Minor performance optimizations that will improve FPS in areas where many players are in close proximity to one anotherMade visual improvements to shadows and enhanced rendering performanceDeployed tentative change on the test server mitigating an issue which causes loot to appear late, mainly after landing from your parachuteDev Note: As this change increases server load, we will closely monitor any potential negative impact this may have to the player experience. We intend to apply this change to live servers with this update if player feedback is positive and the overall server performance impact is negligible. Any changes to this plan will be communicated through the patch notes. Please try the changes on the test servers for yourself and share your feedback.Custom Match

  Improved Zombie Mode

  The days of slow, weak zombies are over! Custom match Zombie modes are getting the following improvements:

  Zombies now have stronger physical capabilitiesZombies can run faster, jump higher, and attack much fasterIncreased the running speed by 1.5 timesIncreased the jumping height by 2 timesIncreased the speed of attacks by 1.5 timesZombies now have much more health and stronger healing powerIncreased strength by more than 2 timesCan recover health automatically when they are not engaged in combatNo fall damage when falling from high locationsReceive less damage from guns, except for headshotsZombies can now drive vehiclesZombies can now move around using vehicles instead of simply running on footMoreover, we are developing a virus infection feature, which is one of the core elements of PUBG Zombie (PUBZ) content. Internal tests are ongoing for various features to make the  zombie mode matches more diverse and exciting. We look forward to your feedback on the improved zombie modePUBG Partner Icon

  In Custom Matches, an icon will be displayed in front PUBG Partner’s nicknames. This icon will only be shown in the match information section and waiting roomSkins & Items

  Once Update 4.3 is released to the Live Server, you will find the following new items in the store:

  Halloween themed itemsSales Period: 9/25 ~ 11/1312 new Twitch Broadcast Royale itemsSales Period: 9/25 ~ 10/153 Pan skins and 1 set celebrating the PUBG ClassicSales Period: 10/2 ~ 10/23New BP purchasable itemsBeryl & S12K BattleStat skins2 Madsy shoesNew BattleStat skinSCAR-L BattleStat skinReduced the probability of receiving a locked crate from the random crate purchase by 50%Replay System

  The replay system has been updated. Replay files from previous updates are now unavailable for useBug Fixes

  Fixed an issue where character footsteps cannot be heard when walking backwards against corners of objects.Fixed an issue where the smoke UI timer doesn’t sync correctly when the replay is skipped in replay mode.Fixed an issue where the Flare Gun firing animation is obscured when in the prone position.Fixed an issue where grenade damage in rare situations could be received through objects.Fixed an issue where an incorrect kill distance was shown when a disconnected player is killed.Fixed an issue where the healing items would be cancelled when pressing Sprint without movingFixed an issue where UAZ wheels wouldn’t get destroyed after being punched multiple times.Fixed an issue where skull icons are incorrectly displayed on the minimap in Simplified Chinese language version.Fixed an issue which caused an excessively bright light effect in the side mirror of motorcycles.Fixed an issue where players could not be damaged by other players punching them inside vehicles.Fixed an issue where parachutes were not displayed in training mode with a fully equipped bag.Fixed an issue where players are forcibly removed from training mode when vaulting over a certain wall.Fixed an issue where zombie players occasionally appear to be human in zombie mode.Fixed an issue where the lung capacity icon does wouldn’t display correctly when holding breath while swimmingFixed an issue which prevented footstep sounds from playing in specific situations when running through certain puddlesPUBG is now available on PC and consoles worldwide.

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments
Copyright 2023-2024 - www.zddgame.com All Rights Reserved