A new PUBG PC update is now live on the game's test server, introducing new content as well as gameplay fixes to the game.
Update #25 introduces, among other things, a brand new weapon, a new attachment, a new vehicle and weather setting for the Vikendi map and much more. Catch the full update notes below.
Added new SMG weapon- the Bizon
Bizon is an SMG exclusive to Vikendi and ErangelUses 9mm ammunition and holds 53 rounds by defaultCan only take muzzle and sight attachmentsDoes not take grips or magazinesNew Attachment: Canted Sight
Added Canted Sight as a new attachmentCanted sight is a new scope for weapons with a secondary scope slotALT + Right click toggles between equipped sightsCanted sight can be used withAR – Beryl M762, AKM, AUG, M416, Mutant, QBZ, SCAR-L, G36CDMR – SLR, Mini14, Mk14, QBU, SKSSR – AWM, M24, Kar98kSMG – UMP, Vector, BizonShotgun – S12KLMG – M249The main scope you see when you aim will be different depending on which slot you attach the canted sight and scopeIf you equip Canted Sight only, your primary sight will be the Canted Sight.If you equip Canted Sight after scope, your primary sight will be your scope.If you equip scope after canted sight, your primary sight will be the Canted Sight.With the Canted Sight update, the weapon’s position and view of angle might feel slightly different than before while in ADS. However, any features which might affect gunplay, such as scope’s position in ADS, FOV, and recoil, were not changed.New Vehicle: Snowbike
The snowbike is a new vehicle that can only be found on Vikendi
Snowbike is quicker and has better mobility than the Snowmobile, however, it is much less durable and easily destroyedThe motorcycle will no longer spawn on VikendiWorld
Added new weather setting on VikendiMoonlight: Although the setting is at night, the big glowing super moon and bright aurora borealis will help you to detect enemiesGameplay
Modified and decreased the damage amount delivered to vestsThe existing damage calculation used to apply 100% damage to vestsVests have been modified to receive lower damageModified the damage system of throwable weaponsDamage and effects are now applied correctly to players hiding behind very small obstacles such as a thin polesTrajectory guideline is now shown properly until the throwable weapon leaves a player’s handReduced the delay when opening a parachuteThis will make players able to change directions much earlierVikendi – Bluezone ModificationsBluezone will be generated further away from the centerDamage of the last zone has been increasedVikendi – Item spawns have been modifiedDecreased the number of SMGs and increased the number of ARsDecreased the number of DMRsSR rate remains the sameReduced the number of LV3 helmets and vestsBalanced the spawn ratio of attachmentsFor full details, please refer to ‘Dev Letter: Vikendi Item Spawn Rebalance‘Performance
Vikendi – Optimized performance by modifying the number of footprints shown around the playerImproved frame drops in the lobby and inventory.Survivor Pass: Vikendi
You can now redeem all “drop in supply” rewards at onceYou can now redeem all claimable rewards from the pass reward screen at onceClick “Claim All” on the lower left to receive all claimable rewardsChanged the number of times you can swap daily missions from 1 to 3 missions per dayHigh difficulty mission balanceAdjusted several highly difficult missions from daily and weekly mission listsMissions that had previously been announced are excluded from the balancing
UI/UX
Improved team invite settings and status systemYou can now control where you receive invites from by using the team invite settingsReceive All: Accept team invites from all playersFriends Only: Accept invites only from players added to your friends listBlock All: Block all team invitesYou can also set your status to online or offline from the friend system menuIf you are set to offline, your status will be shown as offline to all other players, and you will not receive team invitesDeleted the new item notice marker from the left menu of the items page on the store menuWhen selecting ‘new’ in the sorting tab on the items page, crates will have priority over individual items if they share the same release dateImproved UI widget visibility, which is located on the bottom center of the game screenAdded additional game optionsAdded an option to set default firing mode for weaponsAdded a keybind option for (Alt + Right Click by default) Canted Sight, a new attachmentAdded a keybind option (J by default) to inspect your weaponPurchase failure message will pop up when a purchase fails due to a Steam issueSkins & Items
Added BattleStat weapon skin
With a BattleStat weapon skin applied, the number of players killed with that weapon is recorded/displayed on the skin.Press J in-game to instantly view the number of kills made with that weapon.The tag [BATTLESTAT] appears in front of the item’s name, and the number of kills made with that skin can be seen in the weapon skin page’s preview screen as wellKills are recorded only when the original owner of the skin is using the skinIf a player other than the skin’s owner picks up a weapon with the BattleStat weapon skin applied to it, the panel that shows the number of kills will be locked and new kills will not be recordedThe panel is also locked where the owner of the BattleStat item is unclear, such as in the marketplace or store.The item can be traded in the marketplace, and once ownership goes to a different player, the number of kills recorded on the skin will be reset.The count will be reset if you return weapon skins as BP.BattleStat weapon skins can be purchased for 10 BP on the Test Server for system testing purposes. Once the patch is pushed to the Live Server, the item can be acquired through a BP crate that can be opened with a purchased key.Added ‘EAST ERANGEL POLICE CRATE’ as a new crateThis crate will be available 1/29 PST on the Live ServerThis crate can be unlocked using the East Erangel Police KeyThe ‘[BATTLESTAT] Industrial Security – AKM’ item can be gained from the ‘EAST ERANGEL POLICE CRATE’ at a very low chanceDrop rates of each item for the ‘EAST ERANGEL POLICE CRATE’ ar as follows:The composition of random crates and their drop rates have been adjusted with the addition of the EAST ERANGEL POLICE CRATE.
Added 2018 Fall crate as a random crateRandom crate drop rateItem grades for event items have been adjusted so they have a more appropriate value
Item settings have been changed so they can be exchanged for the appropriate amount of BP according to their gradeBug Fixes
Fixed the issue of only changing the POV of third person when pressing ALT key while moving the screenModified blood effects not working properly in certain service modes.Fixed an issue where emote wheels were sometimes shown differently in in-game and out-gameFixed an issue where you could occasionally hear a footstep when the UZI was emptyFixed an issue where care packages would sometimes dig into the ground and before coming back up when landingFixed an issue with vehicle locations sometimes being shown differentlyFixed an issue where a teammate’s UI was still being shown even if they left the game before the match startedFixed an issue where the kill feed would sometimes not show properly when a player was downed/killed by fistsFixed an issue where a character would sometimes not use health items if the key is pressed during melee attacksFixed an issue where the nickname and report message was sometimes not showing when spectating a player driving a vehicle.Fixed an issue where the camera sometimes showed the opposite direction when in death cam/replayFixed an issue where the ‘No throwables’ UI message was sometimes being shown when the unequipped throwable weapon was selected [using smart key/use designated weapon key]Fixed an issue where the motorcycle engine would sometimes not turn off after the player has left the vehicleFixed an issue where a character was sometimes not able to loot even though they had the space toFixed an issue where the scooter would sometimes shake severely when in spectator/deathcam/replayFixed an issue where item use was sometimes interrupted when the crouch/lean key was pressed when crouch/lean and change seats are set to the same keyFixed an issue where a player’s character would sometimes not receive damage when the character left a vehicle at the right moment while crashing onto an objectFixed an issue where you’d sometimes see a flickering afterimage when coming out of ADS mode with a scope attached in FPPFixed an issue where a vehicle would sometimes disappear when a player exits the client and re-enters the game while in the vehicleFixed an issue where the lobby screen was not always shown properly in 32:9 resolutionFixed an issue where characters would sometimes have an excessive amount of instantaneous velocity when a character and vehicle collide with each otherFixed an issue where the lobby screen would sometimes overlap each other when in low FPSFixed an issue where the weapons UI would sometimes overlap if you promptly change weapons twiceFixed an issue where the marker would sometimes not be removed using ‘Delete’ key in Spectate modeFixed an issue that sometimes caused the rear wheel of the motorcycle to lift up easily and flip over when lowering speed and changing directionFixed an issue where doors could sometimes be opened from an unreachable distance in TPP modeDoors will now only be opened when in reachable distance