Developer Bluehole has deployed PUBG PC update 15 which adds the Sanhok map alongside various UI and sound improvements.
The small new 4x4km map, which was previously known as ‘Savage’, was already available via the game’s test servers, but has now been available for all players. We’ve included a short teaser trailer for the new map down below:
The full patch notes for PUBG PC Update #15 can be found below:
Added a new map: Sanhok (pronounced “sah-nok”)
Sanhok is 4km x 4km map (one fourth the size of Erangel or Miramar). Although games tend to end a little more quickly on this tiny island, battles are still massive. Every game still features 100 players. Certain settings have been customized specifically for Sanhok to better fit its unique design. Details are below.
Performance
According to our internal data, the kill rate at extremely long distances is very low and therefore we've decided to reduce the maximum player render distance specifically on Sanhok, which will increase performance.
Gameplay
Weather in Sanhok changes dynamically.Players can throw apples while waiting to board the plane in the in-game lobby.Redzone
The redzone is smaller and shorter-lasting on Sanhok.The center of the redzone appears outside of the playzone (the white circle). This means players are more at risk when outside of the playzone.Bluezone
Bluezone on Sanhok has shorter waiting times and longer travel times.The bluezone is also dynamic. It checks remaining player numbers before deciding the next circle, adjusting the waiting time and travel time accordingly (this doesn’t affect circle size).
Spawn Balance
The item spawn rules have been customized on Sanhok to get you equipped for battle faster.ARs, SMGs, and DMRs are spawned more often. The total item spawn rate has been increased 5% compared to that found in the fourth round of Sanhok testing.8x scopes and 15x scopes don’t spawn on Sanhok. However, they may still be obtained from care packages.Performance
We’ve optimized the way servers handle many nearby objects to improve performance. This includes optimizations for:Characters modelsVehiclesWeaponsWorld
Added advertisement banners for PGI (PUBG Global Invitational) to buildings, billboards, and the default parachute skin on Erangel and MiramarThe Bengal Tiger parachute skin is unchanged and when equipped will replace the default skinWeapons
Added the QBZ, a Sanhok-exclusive weaponThe QBZ is an AR that uses 5.56mm rounds. It can hold 30 rounds per magazine, and can be extended to 40 rounds.The QBZ replaces the SCAR-L in Sanhok’s item spawn pool (meaning the SCAR-L no longer spawns on Sanhok). The QBZ spawns about 1.4x as often as the SCAR-L used to spawn on Sanhok.Gameplay
Accuracy modifiers applied from moving, changing movement stances or aiming modes are no longer applied instantly.This means that for example, when aiming down the sight, you won't gain the full accuracy improvements from ADS until your sights are aligned.The winning player or team will now be given approximately 8 seconds to celebrate their victory before the match ends and results are displayed.Spectators can also watch the winning player or team celebrate.With three maps now in the game, you’ll choose between two “playlists” instead of two maps.The Battle Royale playlist contains both Erangel and Miramar. Selecting it will randomly drop you into one of the two.The Mini Royale playlist contains only Sanhok for now.Select both playlists to be randomly dropped into one of the three maps currently in the game.Many game UI elements have been updatedThe friend list UI has been updatedLeaderboard and Replay UI has been improvedPop ups in the lobby and game sessions have been visually enhanced.Pop up window showing matchmaking status has been improvedIn-game UI elements such as inventory, map, results window have been improvedImproved the in-game minimapThe mini map now dynamically zooms in or out depending on the character's movement speed, enhancing your ability to see what’s around you.The 'Minimap Dynamic Zoom' option can be turned on/off in the options menu.The minimap can now be expandedMinimap expansion can be toggled on/off using the 'N' keyTo improve visibility of the Blue Zone in the map, areas under the Blue Zone are now colored blueThe Blue Zone indicator bar located above the minimap has been improvedAdded universal scope sensitivity setting, with the ability to individually set scope sensitivities if desired.Sensitivity levels now apply properly for scopes with a variable zoom.A new option to adjust crosshair color using RGBA values has been added under the options menuThe loading screen has been modified to display game-related tipsSounds
Plane engine sound volume when beginning the match has been decreasedThe volume of sounds made by bodies of water (oceans, rivers) has been decreasedCare package plane's volume attenuation curve is now steeper. This means the distance at which the plane can be heard is the same, but the distance at which the plane's maximum sound can be heard has been decreasedThe sound effect made when throwables impact water has been improvedAll weapon sounds have been remastered for better qualityExcessive boost effect in low frequency range has been adjusted.Items
Featured items can now be purchased directly from the store.Featured items, such as Event Pass: Sanhok, Escape Set 1, Escape Set 2 etc., can be found under the Store menu.Some items can be purchased under the Items menu.Event Pass: SanhokEscape Set 1, Escape Set 25 Level up for Event Pass progressionM416 Gold Plate, M416 Silver PlateAll featured items are not tradableEffects
We’ve improved visual effects when bullets strike ground or waterThe splash effect shown when throwables impact water has been made more realistic.Bug Fixes
Fixed an issue where characters got stuck in certain areas of Erangel and MiramarRemoved a few objects from Erangel and Miramar which obstructed movementFixed an issue where certain plants in Miramar were floating above the groundFixed an issue where the sound when using an adrenaline syringe was longer than the associated animationFixed an issue preventing the Mirado from taking damage from grenades.Fixed an issue where players inside vehicles didn’t take damage from unarmed melee attacksFixed an issue where grenade status effects (flash, burning) would sometimes not disappear after their intended duration.Fixed an issue with pistol recoil animations not being played correctly in ADS after exiting a vehicle.Fixed an issue where parts of the sidecar's wheel were missing when the tire was destroyed.Improved the vaulting interaction between some objects and windows.Fixed an issue when spectating or watching replays where parts of weapons would disappear in certain situations (only weapons with high scope-mounting positions).Fixed an issue where dropping a weapon immediately after firing abruptly stopped the sound effect.PUBG is available now for both PC and Xbox One, although the Sanhok map hasn’t yet to be made available for Microsoft’s console.