We're now just a day away from the launch of Destiny 2: The Witch Queen, the game's new DLC expansion. It releases on Tuesday but will be preceded by a longer-than-average maintenance period, during which servers will go down and the game will be rendered unplayable. That means if you want to prepare--gathering up resources, taking care of some final tasks, experiencing content that will be leaving the game entirely--the clock is ticking. We've assembled a list of everything you need to consider doing before servers go offline later today.
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Now Playing: Destiny 2: The Witch Queen Hands-Off Preview
After weeks of waiting, the final legal of story--the Exorcism quest--is now available as of the weekly reset on February 15. You can take part in a special six-person quest to finally deal with Savathun's worm and see where things stand before The Witch Queen launches. Even if you haven't yet made it to this final step, there's not a huge amount of grinding involved here--you'll pretty much bounce between the Astral Alignment activity and the Shattered Realm (with occasional trips to the HELM for story advancements) until you've seen all this season's full narrative. We also have a full recap of what's happened between Beyond Light and The Witch Queen.
In order to play Presage, you have to own access to Season of the Chosen. Assuming you do, you'll first need to enter The Arms Dealer Strike and locate the Intercepted Distress Signal. Once you've done that, you can hop into the mission, get creeped out, and earn yourself a new Exotic. You can play through this solo, but having a fireteam along for the ride will make it (and especially its final boss) much easier.
Much of this can also be said for Harbinger, a mission that lets you get different rolls on the Exotic hand cannon Hawkmoon. For this, you'll need to own access to Season of the Hunt and then talk to Spider, which will send you on a quest to collect paracausal feathers and, ultimately, Hawkmoon. With both Hawkmoon and Dead Man's Tale, you can replay a mission to get alternative rolls on the guns, which will be cheaper than buying them in the future.
For instance, Gunsmith Materials are leaving the game entirely. Any you have in your inventory will disappear come February 22, so be sure to visit Banshee-44 at The Tower and cash them all in. Depending on how many you have saved up, this may take upwards of 30 minutes, but you can speed along the process by visiting him without any weapons or armor on you and a cleared-out postmaster. Most of what you'll receive is junk, but you might get a good weapon roll in there; everything else can be scrapped to receive Legendary Shards.
Etheric Spiral, the planetary material for Tangled Shore, is also going away, so you can offload all of it to Spider in exchange for Glimmer. Ditto for Mod Components, so feel free to spend those on any mods you don't own from Banshee and Ada-1.
There are numerous currencies and items going away in Year 5. You can find the full list further below.
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Similarly, you can complete as many bounties as you can hold before The Witch Queen arrives, but don't cash them in yet. Wait until the new season is underway and you have the new seasonal artifact, and then complete all of those bounties to get a head start on unlocking its mods. If you're intent on truly maximizing this approach, be sure it's the bounties that reward "XP++" that you're saving up.
Destiny 2: The Witch Queen - All The Exotic Gear Revealed So Far
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All Bounties, Missions, and Quests from the Tangled Shore, the Forsaken campaign, Season of the Hunt, Season of the Chosen, Season of the Splicer, and Season of the LostAll Ritual and Pinnacle Weapon Quests and Ornaments (the gear will become available in the Monument to Lost Lights Exotic Archive)Bell of ConquestsCabal GoldCabal RunesChallenger MedallionsCorrupted DataCorrupted Key CodeCryptolith LureDecrypted DataDreaming Token of EriviksDreaming Token of QuerimDreaming Token of XavothEtherEtheric SpiralGhost FragmentsGhost Mods: Arc Analyzer, Solar Analyzer, Void Analyzer, Omni-Telemetry, Banshee SpecialGunsmith MaterialsHammer of ProvingImperial Access CodeIntercepted Distress SignalKey CodeLure Mutation FinderLure Mods: Prey Mods and Trophy ModsMod ComponentsParallax TrajectoryPure Matterglass LensRecon DataSplicer GauntletStrand of NobilityThe Unclaimed LightbearerWANTED Bounties and Enemies (Triumphs will be moved under the Tangled Shore Triumph area, which will be moved to the Legacy Archive)Weapon Telemetries