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Population Zero To Receive Major Patch Tomorrow: Quality of Live Improvements, Friends List Changes
Population Zero To Receive Major Patch Tomorrow: Quality of Live Improvements, Friends List Changes-October 2024
Oct 17, 2024 1:39 PM

  Population Zero, the survival-slash-MMO hybrid from Enplex Games, still continues to receive constant updates from the development staff on an ongoing basis ranging from one to two weeks. The last major patch for Population Zero, released May 28th, added in the option to play with friends as well as a number of additional gameplay enhancements. Out tomorrow, the next patch aims to improve the friends list feature as well as a number of enhancements set to streamline the gameplay experience for new and returning players.

  With all of the constant changes to development that remains ongoing in Population Zero, accessing the patch changes will only be accessible through newly created game worlds. While this means that progression will begin from the beginning, the changes in building restrictions should help to streamline the process once more.

  Gameplay

  The Building restrictions for the most locations on the global map have been removed, except for key locations like The Main Hub, Alpha Kvar’s lair, etc (all locations that contain unique resources or quest items)In PvE modes, the player can no longer see loot near other players’ corpsesArmor and Suit Repair Kits have been added to the gameThe cost of repair kits for weapons and tools has been reducedFriends

  The Friends feature has been improved:The player can now bring the friend list by hitting Esc in the gameThe player can now see friends’ markers on the mapFriends’ nicknames are highlighted with another colorResources

  Collision detection of Acidic Roots has been improvedThere are now more gerophytes on the global map, including the Hub vicinityMobs

  Sahrim:Sahrim has received a number of new animationsThe existing animations have been reworkedIts walking and turnaround action speed has been dialed downSahrim’s attacks have been improvedImproved mob behavior when 2 or more players are next to a mob or mobsGlobal Map

  The visuals of some Desert areas of the global map have been reworked. The mob and resource locations in these areas have been changedUI

  “Early Access” notification window has been added to the game. It appears every time the player opens the lobbyThe “Back” button has been added to account and game mode selection screensThe dark background in Credits has been removedWhen playing as the Void, only friends can see your nicknamePublic cocoon markers become visible on the global map starting from Account Level 3The buttons in the character and game mode selection menus now look the same. The background opacity in these menus has been removedThe silhouette in the inventory screen now matched the chosen character genderTexts and Localization

  Multiple edits of the Russian textThe new texts have been localized into EnglishPerformance

  The campfire visuals have been optimized and have a lesser effect on the frame rateThe chest assets have been optimizedImproved performance when 2 or more players are next to a mob or mobsMultiple Hub textures and assets have been optimizedFixed an Issue

  that led to the absence of final blow sound effect when hitting a mobthat led to NPCs’ arms becoming invisiblewhen players could not get out from some of the geysers in the Anomalous Regionthat broke the polygon mesh in one of the rocks on the global map

  Population Zero, launched last month on May 5th, 2020, is currently in Steam Early Access. Future updates are currently being added to their public Trello board.

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