Indie studio Crema has shared its plans for the Pokemon-inspired MMO Temtem over the rest of the year. In what the studio is calling its short term roadmap, it details new features and creatures coming through the fall.
For spring, the studio is aiming to include ranked matchmaking, spectator mode, in-game chat with chat bubbles, and club management. The ranked matchmaking and spectator mode are notably marked as "V1," so the studio still plans to iterate on both. In the summer, it will add the new Kisiwa Island with 25 more temtem, player housing, climbing gear, and revisions to emotes. Finally, in fall players will get another 25 temtem including the first mythical monster, in-game tournaments, a quest diary, and achievements.
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Now Playing: Temtem - 20 Minutes Of Alpha Gameplay
Do I hear...roadmap?
The short-term roadmap is here, with tons of info on what to expect from Temtem in the upcoming months!
You can read in-depth explanations here: https://t.co/jSxLbhMyeX
Still wanting more? Tune in tomorrow at the same time for even more roadmap! pic.twitter.com/7eCgaJcaJH
— Temtem (@PlayTemtem) February 25, 2020
The developer also promised updates coming soon on mid-term goals. Some of those include a Trading House, Dojo Wars, and more details about the end-game.
Temtem has drawn comparisons to Pokemon, and has borrowed some inspiration and ideas from the classic monster-battling series. Recently it introduced a new area inspired by Pokemon Red/Blue, and it has used double battles as a major feature. It got off to a strong start on Steam.