In a fitting move for a game that's all about hunting ghosts, Phasmophobia is releasing a huge "Nightmare" update, just in time for Halloween. The biggest new addition is a new campsite map called Maple Lodge Campsite, with the update also adding a handful of new ghost types, a rework to the way the game handles difficulty, and more.
The new Maple Lodge Campsite is a medium-sized map that combines indoor and outdoor areas--you'll be able to explore picnic areas, a number of tents, a log cabin, and an eerie haunted lake. The developer warns that the map is one of the most detailed yet, which means outdated computers may see FPS drops when loading up the new map. The new map also adds a new truck mini-map design, which the update notes say will be the standard for further mini-map updates rolling out later on other maps.
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Now Playing: Phasmophobia - The Ultimate Beginner's Guide
Four new ghost types have been added with the new update, and players will have a higher chance of encountering one of the new types for the duration of the Halloween event. The new ghost types are named Onryo, The Twins, Obake, and Raiju.
The update has also added a new feature in the form of weather, with each new contract now loading in with a different weather event in play. This can be one of six different weather events--clear skies, fog, light rain, heavy rain, strong wing, or light snow. Each will have a unique effect on different elements of players' ghost hunts.
The last bit of new content being added for Halloween is a brand new Nightmare-level difficulty, designed to provide an extra challenge for seasoned ghost hunters. This new difficulty level comes on top of a broader overhaul of the game's existing three difficulty levels, which was designed to make the game more enjoyable for players at any skill level.
Other than the new additions, a number of big tweaks and fixes have been made to the game's existing features. You can check out the full patch notes below:
Phasmophobia Nightmare Update v0.4.0
Maple Lodge Campsite
A brand new medium sized map featuring picnic areas, games, multiple tents, a log cabin and a haunted lake.
Maple Lodge Campsite has more unique objects, higher object density and more visual detail.
Minimum specification computers should have no issues, but if you have outdated hardware you may see FPS dropsOther locations will receive more detail and more unique objects at a later dateIn the future, other locations will receive a new truck mini-map design to be consistent with Maple Lodge Campsite
Difficulty Rework
All difficulties have received a major overhaul. We hope these changes make each difficulty feel more unique, and provide more options for players of every skill level.
A percentage of doors will now randomly start open depending on difficulty
Amateur: Recommended for new Ghost Hunters!
Long setup timeLong hunt grace periodShort hunt durationSanity pills restore a lot of sanityRegain half of your lost equipment's value if you die
Intermediate: The standard Ghost Huntin’ experience
Average setup timeAverage hunt grace periodAverage hunt durationSanity pills restore some sanityFuse box starts offFewer places to hideRegain some of your lost equipment’s value if you die
Professional: For experienced Ghost hunters
The ghost can very rarely change its preferred room after movingNo setup timeShort hunt grace periodLong hunt durationSanity pills restore little sanityFuse box starts offMuch fewer hiding places
Nightmare Difficulty
A new difficulty for the top ghost hunters, designed to be a challenge mode for those seeking the most intense gameplay Phasmophobia has to offer.
Ghosts will not reveal one type of evidenceThe ghost will sometimes change its preferred room after movingNo setup timeShortest hunt grace periodLong hunt durationKills extend the current hunt’s durationSanity pills restore much less sanityFuse box starts offAlmost no hiding placesParanormal interference has damaged some of your monitoring equipment
Weather
Each time you start a contract, the location will have different weather, adding new layers of gameplay and making each contract feel unique. Change in temperature will make finding the ghost's location more difficult, rain or wind will impair your hearing, and a thick fog will reduce visibility.
Clear SkiesFogLight RainHeavy RainStrong WindLight Snow
Ouija Board
The Ouija Board didn’t make as much sense as we’d like, so it’s been revamped. You now trade Sanity for information, and are penalized less if you don’t get a response.
The Ouija board will now lower your sanity greatly when the ghost respondsIf the ghost doesn’t respond you will only lose a small fraction of sanityDemon’s have had their weakness changed to reflect these changes
New
Several new ghost types have been sighted. These new ghost types have an increased chance to spawn for the duration of the Halloween event:
OnryoThe TwinsObakeRaijuWhen crouching, the players collider now shrinks to match the player modelGhosts will now disrupt electronic equipment whenever they are visibleGhosts can now blow out lighters similar to candlesUsing the walkie-talkie will now attract the ghost during huntsThe walkie-talkie will now only play static sounds when near the ghostLighters and candles will now extinguish when outside in heavy rain and when thrownThe truck map screen has received new iconsThe ghost can now interact with several showers in certain locationsYou can now place sound and motion sensors on floors
Changes
All ghost’s base speed and acceleration when chasing a player has been slightly increasedGhost hunt duration has been lowered on small and medium mapsGhosts now have a low chance to not leave fingerprints when interacting with the environmentFingerprints now disappear after 60 secondsAttic and basement ghosts now roam less oftenAttic and basement ghosts will now only roam to the next floor and not the other side of the mapAll contracts are now selectable at all times on the map screenThe average sanity will now be accurate instead of being randomThe contract difficulty will now default to the difficulty you played lastThe map description has been replaced with a difficulty descriptionThe bone can now be a random bone from the human body, and has new visualsGhost footsteps can now only be heard when the ghost is movingChanging screen resolution in the journal now offers confirmationFreezing Temperatures evidence has been changed to account for the new weather, requiring a lower reading on the thermometer. Breath has been unchangedThe fuse box on and off indicator has been split into two different lights, instead of one that changes colourGhost sounds will now fade out instead of abruptly stoppingGhost handprints and footprints have received new texturesLighters will now turn off when swapped into your inventoryGhosts can now blow out candles when the lights are turned onSeveral rooms have been renamed on Edgefield, Bleasdale and GraftonAll ghost events will now last a minimum of 1 secondWindow knocks will now give noise on the ParabolicSeveral photo frames have had their photos replacedThe heartbeat will now fade in and out, the volume has also been lowered
Fixes
Fixed grammar and punctuation for English, in the journal, on several pagesFixed a bug where ghosts would not always do their walking animation for ghost eventsFixed a bug where only the host could turn the car alarm offFixed a bug where the salt placement highlight was visible on walls after looking at the floorFixed a bug where you can place salt on the prison staircase inside the wallFixed a bug where “No code in clipboard” and “None” weren’t translatingFixed a bug where the footstep sounds would continue after you have stopped movingFixed a bug where the hunt wouldn’t end if the host left during the huntFixed a bug where having multiple monitors with different resolution scale would crash the gameFixed a bug where the ghost would sing while making hunting sounds at the same timeFixed a bug where you could hold a tripod with a camera on during a hunt and the ghost wouldn't find youFixed a bug where the bloom option buttons were backwards on the main menuFixed a bug where you could see DOTS ghosts through walls where there was no DOTS ProjectorFixed an exploit where you could use a camera on a tripod to trick the ghost into thinking you were inside