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Reality Check - Do we need 60 FPS on PS4 and Xbox One?
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Publisher Konami has revealed that the PlayStation 4 version of Pro Evo 2015 renders at 1080p, as opposed to the Xbox One edition that displays at 720p.
The performance difference was disclosed on Konami's official webpage for the upcoming soccer title, which also showed that both next-gen editions run at sixty frames per second.
PES 2015, which ships on November 11 in the US and November 13 across Europe, was built with Konami's Fox Engine--the same technology behind Metal Gear Solid 5: The Phantom Pain.
Konami's soccer sim is the latest game to render at a superior resolution on PS4, following similar disparities in Battlefield 4, Assassin's Creed 4: Black Flag, Call of Duty: Ghosts, Metal Gear Solid: Ground Zeroes and Metro Redux.
In June, Microsoft announced it had made amendments to the Xbox One's hardware that allows developers to shift resources from Kinect to other elements such as game rendering, potentially allowing better parity in future game releases.
This came several months after Hideo Kojima remarked that the PS4 was notably better hardware for developers than Xbox One.
"I think, between the home consoles available in the domestic market, the PS4 is the best," he said. "It's also excellent for graphics, being able to render 1080p at 60fps with room to spare."
"Since it does it a little better than other hardware, the image quality of the PS4 is the most beautiful. It's the closest to the photorealistic quality we are aiming at."
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