Nurve Networks has recently announced that it hopes to release its XGameStation kit in North America before the end of the year. The complete game development kit--which it's hoped will retail for around $99--will include a fully assembled XGS unit, all of the software necessary to create games, and an e-book written by Andre LaMothe--the world's best-selling game programming author.
The system itself can be plugged into any TV, and it supports PlayStation controllers as well as a PS2 keyboard. Because the XGS comes with a built-in BASIC programming language, users won't even need a separate computer to start developing their own games. The specifications of the XGameStation hardware are as follows: Single board design for ease of access and modding.
Third-generation Motorola 68HCS12 16-bit processor @ 25 MHz.
FPGA with graphics processing unit.
Graphics architecture similar to Commodore 64, Atari 800, and Apple II.
Polyphonic FM synthesis and digital sound channel.
Direct TV output (PAL and NTSC supported).
Compatible with PlayStation 2 DualShock controller.
PC-compatible PS2 serial port.
Comes with one reprogrammable 64KBlock game cartridge.
Multiple general-purpose expansion ports.
Socket for additional 65816 CPU (high-speed, 16-bit 6502 CPU).
For further information, you might like to check out the official XGameStation Web site. Among other things, the site features information on how to get hold of an XGS kit, its own forums, and news that expansion module kits allowing the use of Xbox controllers and Atari joysticks with the XGS are already in development.