zddgame
/
Gaming News
/
Nintendo's New RPG Masks Shallow Gameplay With Good Looks And Loot
Nintendo's New RPG Masks Shallow Gameplay With Good Looks And Loot-December 2024
Dec 28, 2024 7:04 PM

  The latest mobile game from Nintendo is Dragalia Lost, an RPG developed by the Granblue Fantasy studio, Cygames. Despite carrying the Nintendo branding, Dragalia is the furthest throw from Nintendo's baseline in a while. If you expect that your love for Nintendo-published games is a good indicator of how you'll feel towards Dragalia, think again. I went into it expecting a fair amount of the typical free-to-play mobile experience--microtransactions, dopamine-targeted effects, etc.--but I couldn't have guessed how strongly these would come on from the beginning, and how little I would care about the gameplay that breaks it all up.

  The core adventure loop involves sending out a team of up to five characters to engage in basic action-RPG missions. There's a story involving a prince who seeks to regain control of his kingdom with the help of dragons, but this is all doled out during occasional dialogue sequences that offer little in the way of surprise or substance. A typical quest lasts maybe two minutes, with small maps and a simple procession of scattered grunts standing between you and the inevitable boss battle at the end.

  You need a javascript enabled browser to watch videos.

  Click To Unmute

  Thompson: The Pop Culture Icon’s Strange Legacy - Loadout

  Firearms Expert’s FAVORITE Weapons Of 2023State Of Gaming Handhelds In 2023How Lies of P Cracked the Souls GenreLike a Dragon: Infinite Wealth - Official Ichiban Kasuga Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Chitose Fujinomiya Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Saeko Mukoda Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Eric Tomizawa Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Kazuma Kiryu Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Seonhee Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Koichi Adachi Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Yu Nanba Character Spotlight Trailer

  Share

  LinkEmbed

  Size:640 × 360480 × 270

  Start at: End at: Autoplay Loop

  Want us to remember this setting for all your devices?

  Sign up or Sign in now!

  Please use a html5 video capable browser to watch videos.

  This video has an invalid file format.

  00:00:00

  HTML5

  Auto HD High Low

  Report a problem

  Sorry, but you can't access this content!

  

Please enter your date of birth to view this video
JanuaryFebruaryMarchAprilMayJuneJulyAugustSeptemberOctoberNovemberDecember12345678910111213141516171819202122232425262728293031Year2023202220212020201920182017201620152014201320122011201020092008200720062005200420032002200120001999199819971996199519941993199219911990198919881987198619851984198319821981198019791978197719761975197419731972197119701969196819671966196519641963196219611960195919581957195619551954195319521951195019491948194719461945194419431942194119401939193819371936193519341933193219311930192919281927192619251924192319221921192019191918191719161915191419131912191119101909190819071906190519041903190219011900

  By clicking 'enter', you agree to GameSpot's

  Terms of Use and Privacy Policy

  enter

  Now Playing: Dragalia Lost - Official Story Trailer

  Gallery

  The controls afforded to you are equally straightforward. You gently shift your finger in a direction on your device's touchscreen to indicate where you want your party to go, tap it multiple times to execute a brief string of attacks, and swipe vigorously in a direction if you want to dodge . Timing your dodges is about as complex as the game gets during the initial hours, which is another way of saying that combat and exploration are both relentlessly boring.

  Once you've played for a while, you'll have access to secondary abilities and a full party to cycle through on the fly, taking over for the AI if only for the sake of variety. The fifth character on your team is an AI-driven character based on another Dragalia player's profile, which means you quite frequently get the chance to recruit someone with more experience and higher levels to beef up your squad. The selection of potential recruits seem to be picked at random by the game, but there are options if you want to play with specific players in true co-op fashion.

  Odds are, however, you won't need much help, at least not at the start. In fact, you can go right ahead and turn on Auto Play if you wish, which lets the computer play out missions for you. This seems counterintuitive for an action-RPG, but after the dozenth shallow mission in a row, you might consider it to be a viable alternative to grinding manually. Each mission telegraphs what power level your party should be at, so you generally have a good idea of whether or not your squad can succeed on their own, without your intervention.

  Once you begin down the path of automating quests, it becomes clear: Dragalia Lost isn't designed to be a challenging game to play, but it is designed to make you feel good about your modest accomplishments, with tons of flash and pazzaz, and dozens of items doled out after each outing.The question then, is: when does Dragalia Lost become challenging enough that you consider spending money? I don't think I'll ever find out.

  For as much as I'm curious to see how far down the mobile rabbit hole Dragalia goes, I already feel both bored by its systems and suffocated by the constant barrage of menus, currency, exuberance, and optional schemes that exist to tempt you to spend real money for a better chance at summoning new, high-level party members or top-tier items. Odds are you will spend more time managing all of this than you will actually playing Dragalia, and while it makes perfect sense given Cygames' background, and the mobile free-to-play market in general, it feels completely counterintuitive for Nintendo. Dragalia, like so many of its F2P kin, is little more than a glorified slot machine dressed up as a traditional game.

  It's not completely surprising to see Nintendo take a stab at one of the most lucrative game types around with a new IP and a proven developer, but I, perhaps foolishly, thought Nintendo's involvement would set Dragalia apart from other money-hungry clickers. Dragalia can look attractive, and it more often than not sounds great thanks to a catchy soundtrack, but I struggle to find much more positive to say about it.

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments
Copyright 2023-2024 - www.zddgame.com All Rights Reserved