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New Apex Legends Patch 1.1 Released; Offers Weapon and Legend Balancing Alongside Increased Ship Speed
New Apex Legends Patch 1.1 Released; Offers Weapon and Legend Balancing Alongside Increased Ship Speed-October 2024
Oct 24, 2024 4:31 AM

  EA and Respawn have rolled out Apex Legends patch 1.1 which offers weapon and Legend balancing alongside some minor additional changes.

  Aside from the changes included in this patch, Respawn writes that the team is actively working to improve the game and that they are aware of the reported audio issues, slow servers, hit registration and more.

  "Before we get to the notes, we know there are some ongoing issues that have been frustrating you folks that didn’t make it into this patch",  Respawns community manager writes. "We are actively working on many improvements and we’re aware of the reports around audio issues, slow mo servers, hit registration, and more. I’ll provide more info when I can but know that we hear you folks and working hard to address this stuff."

  We’ve included the release notes for this new update down below:

  

Apex Legends Patch 1.1. Release Notes

LEGEND BALANCING

  At the start of Season 1, we previously talked about how our beloved Thicc Bois (Pathfinder, Gibraltar and Caustic) were getting crushed due to their hitbox size compared to other Legends. We first wanted to try adjusting hitboxes to better fit the model. For Pathfinder, this change worked very well. (Note: separately, we are actively investigating and working on fixing unrelated hit registration issues sometimes affecting all characters). However, after looking at the data and player feedback, Gibraltar and Caustic only improved slightly with the hitbox adjustments.

  We don’t believe that hit box and character kit tuning is sufficient to bring Gibraltar and Caustic in line with their smaller competitors. Starting with Patch 1.1.1, Gibraltar and Caustic will get a new perk added to their passive – Fortified**, which reduces damage taken by 10%.** Over the week or two following this change, we will be watching how they perform with this additional protection and aggressively tune it if they are still underpowered relative to their size. Our goal is to ensure both Legends are viable picks by the end of this process.

  Additionally, we’re also making a few quality of life kit adjustments to ensure their marquee abilities are a more impactful part of their individual playstyles.

  CAUSTIC:

  Fortified Passive Perk added: reduces damage taken by 10%Gas Damage per tick increased: 1 -> 4Ultimate Throw distance increased: 28 meters -> 33 metersGIBRALTAR:

  Fortified Passive Perk added: reduces damage taken by 10%Gun Shield health increased: 50 -> 75WEAPON BALANCING

  On the weapons side of the equation, we’ve made a number of changes to try to improve the power of long range gameplay. We’re reducing leg shot damage reductions on sniper category weapons, so you’re not punished for landing inaccurate shots at long distances. Given the semi-auto and low damage nature of our current sniper suite, coupled with the general speed and evasiveness of many Legend kits, it already takes several challenging shots to down someone at range. Because of this difficult sniper environment, we’re also reducing general sniper weapon sway and hitting the DMR with a few targeted buffs to make it more viable to engage Legends at range.

  Separately from the sniper category, we are nerfing the Spitfire a bit, but our goal is to still keep it strong, as it’s a rarer spawning weapon. The Wingman is receiving a few magazine size nerfs, so that it doesn’t dominate the stock gun vs. stock gun battle early on due to its super high damage per bullet. Lastly, the Havoc is getting some general ammo and charge beam buffs to bring it in line as a viable energy ammo AR that competes with the R-301 and Flatine/Hemlok. The end goal is that the Havoc pressures a player’s ability to find Energy ammo, but is less dependent on finding attachments, whereas the R-301 and Flatline/Hemlok have less ammo pressure, but a higher reliance on finding more attachments to achieve power.

  G7 SCOUT / TRIPLE TAKE / LONGBOW DMR

  Lowered leg shot damage reduction: 25% -> 10%Reduced base weapon sway by about 33%Reduced base sway speed by about 25%LONGBOW DMR

  Increased fire rate 1.2 -> 1.6Increased magazine sizeBase mag increased: 5 -> 6 roundsCommon mag extender increased: 6 -> 8 roundsRare mag extender increased: 8 -> 10 roundsEpic mag extender increased: 10 -> 12 roundsHAVOC

  Increased base magazine size: 25 -> 32 roundsCharge BeamReduced cost per shot: 5 -> 4Increased close range damage: 55 -> 60Increased damage at range: 45 -> 50Close range damage falloff increased: 35m -> 75mRanged damage falloff increased: 75m -> 125mWINGMAN

  Reduced magazine sizeBase mag reduced: 6 -> 4 roundsCommon mag extender reduced: 8 -> 6 roundsRare mag extender reduced: 9 -> 8 roundsEpic mag extender reduced: 12 -> 10 roundsSPITFIREReduced base damage: 20 -> 18Magazine extender attachments reducedCommon mag extender reduced: 45 -> 40 roundsRare mag extender reduced: 55 -> 45 roundsEpic mag extender reduced: 60 -> 55 roundsADJUSTMENTS TO GOLD WEAPON ATTACHMENTS:

  Gold HavocNow has TurbochargerNow has 1x-2x variable holo siteGold R301Now has 1x-2x variable holo siteGold WingmanNow has digital threatBATTLE PASS XP BONUS EVENT:

  In honor of Thicc-boi buffs, we’re going to be running a bonus Battle Pass XP event. From approximately 10AM PST 4/16 through approximately 10AM PST 4/18, your first Top 5 of the day (your squad places 5th or better in a match) will grant you 1 full bonus Battle Pass Level (29,500 BPP), up to a max of level 110. You can earn this once per day.

  We’ll also be finding other moments during the season to add Battle Pass XP bonuses, so stay tuned!

  ADDITIONAL CHANGES

  JUMP SHIP SPEED

  Increased the speed of the ship by about 50%We felt that the ship was moving a bit too slow after watching player behavior so we’re speeding it up so players that like to drop later in the flight path don’t have to wait so long.BUG FIXESFixed UI bug where the wrong percentage would be displayed for all boost badges. 

  Apex Legends is available now for PC, PS4 and Xbox One.

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