Microsoft has focused a lot of energy over the last few years into making Xbox more accessible, with the Xbox Adaptive Controller being a positive step towards addressing the unique needs of players. A product of the Xbox accessibility movement and a team of engineers in the Xbox gaming division, the controller went through numerous iterations when it was in development. Direct feedback from gaming and disabled communities helping to shape the final product into its current form.
"The Xbox Adaptive Controller looks absolutely nothing like the first prototype created," Brannon Zahand, Microsoft's senior gaming accessibility program manager, explained to Game Informer. "It changed many, many times over the course of development. The reason was that we built the device with the Gaming & Disability Community, not for them. As such, feedback constantly was rolling in that forced us to continually re-examine the design of the product during development."
You need a javascript enabled browser to watch videos.
Click To Unmute
Firearms Expert’s FAVORITE Weapons Of 2023
State Of Gaming Handhelds In 2023How Lies of P Cracked the Souls GenreLike a Dragon: Infinite Wealth - Official Ichiban Kasuga Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Chitose Fujinomiya Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Kazuma Kiryu Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Saeko Mukoda Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Eric Tomizawa Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Tianyou Zhao Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Seonhee Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Koichi Adachi Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Yu Nanba Character Spotlight Trailer
Share
LinkEmbed
Size:640 × 360480 × 270
Start at: End at: Autoplay Loop
Want us to remember this setting for all your devices?
Sign up or Sign in now!
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
HTML5
Auto HD High Low
Report a problem
Sorry, but you can't access this content!
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
enter
Now Playing: How Xbox Made Its Adaptive Controller And Why It's So Important | E3 2018
Microsoft focused primarily on people with limited mobility for the controller, prioritizing continuity and compatibility so that users could adapt quickly to the new physical language of this device. The Xbox One, Xbox Series X, and Xbox Series S also feature accessibility functionality in their software, such as speech-to-text, text-to-speech, and a narrator, making the gaming experience more helpful for a wide variety of gamers.
AbleGamers hosted its 2020 Video Games Accessibility Awards earlier this month, honoring the games and studios that also made an effort to make their games available to all types of players. Many of this year's biggest games, such as The Last of Us Part II, Ghost of Tsushima, and Apex Legends picked up awards from the organization across numerous categories.
Darryn Bonthuys on Google+