On Monday, MicroProse announced the development of X-COM: Interceptor, the fourth PC CD-ROM title in the X-COM series. The Windows 95 title is being developed at MicroProse's Chapel Hill, North Carolina, studio.
"MicroProse is taking the X-COM brand and universe to the next level in X-COM: Interceptor," said Derek McLeish, senior vice president of marketing at MicroProse. "While maintaining the popular strategic gameplay elements of previous X-COM successes, X-COM: Interceptor adds a 3D, real-time, first-person environment, which offers more action and excitement than ever before."
Although the game strategy itself will be similar to the previous titles with resource management, scientific research, and base construction and maintenance, it will differ in combat. Gamers will play in a first-person-perspective mode in real-time 3D while piloting an attack ship from space. The multiplayer mode will also allow players to deathmatch against one another in user-customized ships.
The storyline of the game picks up where the series left off. After the human race had burned off all its resources, it set off to the far reaches of the galaxy to build self-enclosed cities to support the race. While mining for essential minerals, mankind comes face to face again with the alien race that had attacked Earth - only this time it's planning for an even larger-scale attack. So the Extraterrestrial Combat Unit (X-COM) is called into action again to battle the aliens - in their own deep space.