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Master Detective Archives: Rain Code – Chapter 0 Mystery Labyrinth Full SS Rank Walkthrough
Master Detective Archives: Rain Code – Chapter 0 Mystery Labyrinth Full SS Rank Walkthrough-November 2024
Nov 18, 2024 6:24 PM

  Master Detective Archives: Rain Code is the latest game from Danganronpa creator Kazutaka Kodaka and Too Kyo Games, and it will put your mind to the test in much the same way. As in Danganronpa, collecting evidence in Rain Code is relatively linear and straightforward, so you probably won’t need much help there,  but things get tricky once you delve into the game’s signature Mystery Labyrinths.

  Much like Danganronpa’s elaborate class trials, Mystery Labyrinths task you with presenting evidence and countering contradictions in a series of minigames, with a life bar being depleting as you make mistakes. You’ll also be awarded a ranking at the end of each labyrinth, up to SS, if provide all the right answers without making any mistakes or losing too much health. That’s no easy task, unless you follow along with our handy guide, which provides all the Mystery Labyrinth answers for Master Detective Archives: Rain Code Chapter 0 -- Massacre on the Amaterasu Express. Scroll on for your cheat sheet…

  Warning: There’s really no way to a guide for Master Detective Archives: Rain Code without SPOILERS, so proceed with caution.

  

Mystery Labyrinth Basics

Don’t worry, there isn’t really any chance of getting lost in the Mystery Labyrinth. They’re just a series of Danganronpa-style minigames, which task you with using logic and providing the right answers to progress. There will be a number of moments in each Mystery Labyrinth where you have to pick the right path or choose a multiple choice answer under a time limit, but the main meat is found in certain reoccurring minigames, specifically Reasoning Death Matches, Shinigami Puzzles, and the final Deduction Denouement that wraps up each Labyrinth. Here’s how they work:

  Reasoning Deathmatches – These are the main challenge you’ll face in Mystery Labyrinths. An opponent will hurl various statements at you, which you’ll literally have to avoid by dodging left, right, jumping, or ducking. When you see a bright red statement, you may be able to counter it by equipping the correct piece of evidence (or “Solution Key”) and slashing it with your sword. Usually if you correctly counter 1 or 2 statements, you’ll defeat your Reasoning Deathmatch opponent and can move on.

  Shinigami Puzzles – Here you simply have to select letters rotating around Shinigami’s barrel in order to spell out a key phrase.

  God Shinigami Rush – A simple action-based minigame. Shinigami will have to deflect iron balls, break through walls, and leap over obstacles in order to finally break down the culprit’s defenses. You’ll also have to answer a few questions by choosing the correct Solution Key.

  Deduction Denouement – In this final part of the Mystery Labyrinth, you have to place key pieces of evidence in chronological order in the pages of a manga-style comic book in order to accurately recreate the events of the case.

  So, with that established, here are your solutions for Master Detective Archives: Rain Code Chapter 0 -- Massacre on the Amaterasu Express:

  Reasoning Death Match 1

  Round 1 – Simply slash "You're the only one who could have done the crime!" (no need to load up a Solution Key this time).Round 2 – Load up the Thoughtography Image Solution Key and slash “And only pretended to drink it!"Branching Path 1

  Choose Yes when presented with the question “Is the culprit one of the six on the train?”Reasoning Death Match 2

  Round 1 - Load up the Testimonies of Two Detectives Solution Key and slash “You must have had an accomplice.”Round 2 - Load up the Operations Log Solution Key and slash “You secretly stopped the train.”Branching Path 2

  This choice here is irrelevant, as they game will force you down the “Played Dead” path to teach you about the concept of dead ends.Quiz Time 1

  Mystery Labyrinths will occasionally test you with a series of timed multiple-choice questions in order to proceed. The presentation of these questions will vary depending on the Labyrinth. In this case, you’re on a mine car trying to choose the right path forward.

  Question 1 - "Who was the last person to die during this incident?" Answer: The culpritQuestion 2 - "Who set fire to the dead culprit?" Answer: The culpritQuestion 3 - "Who was the last person to be burned to death?" Answer: ZilchReasoning Death Match 3

  Round 1 - Load up the Zilch’s Corpse Solution Key and slash “And died from immolation.”Round 2 – Load up the Coffee in Dining Car Solution Key and slash “Yeah, it was to knock himself out.”Crime Scene Re-Creation

  Occasionally during Mystery Labyrinths, you’ll revisit the scene of a crime to find more evidence or look at things from a new perspective.

  Highlight the Burned Blanket and Cushion to get a couple new Solution Keys.Shinigami Puzzle 1

  Solution – REDSolution Key Lock

  Load up the Red Herring Solution Key to get through locked door.Quiz Time 2

  Question 1 – “Was what Yuma saw through the window actually Zilch?” Answer: YesQuestion 2 – “Was the burned corpse in Car 1 actually Zilch?” Answer: NoQuestion 3 – “Zilch swapped places with the corpse in the infirmary.” Answer: Before Yuma enteredSpot Selection 1

  Mystery Labyrinths will occasionally return you to a crime scene and ask you to point out a key area that will reveal a new Solution Key.

  Highlight the bottom of the burnt bed.Reasoning Death Match 4

  Load up the Aphex’s Corpse Solution Key and slash “There was no corpse to replace anyway.”Quiz Time 3

  “When moving the body from Car 1 to Car 5, the culprit...” Answer: Moved through the trainReasoning Death Match 5

  Round 1 - Load up the Blackout and Shaking Solution Key and slash “No issues occurred during the train's operation.”Round 2 - Load up the Backup Control System Solution Key and slash “The blackout was just a bad contact.”Shinigami Puzzle 2

  Solution: DETACHEDReasoning Death Match 6

  Load up the Route Map Solution Key and slash “There's no way to shuffle the train cars around.”Shinigami Puzzle 3

  Solution: 4God Shinigami Rush

  Answer 1 – Load up The Warped Plate Solution Key and in response to “There's no evidence they ever swapped”Answer 2 - Load up Bloodstains on the Interior Lock Solution Key and in response to “You have no hard evidence proving that location was the first car!”Spot Selection 2

  Choose Main Control Room ADeduction Denouement

  Here’s the order your should place the images in the Deduction Denouement graphic novel…

  1 - Amaterasu Express

  2 - Knockout drug

  3 - Fire extinguisher

  4 - Knife and cushion

  5 - Under the bed

  6 - Blackout

  7 - Train detachment

  8 - Attachment to Car 1

  9 - Car number plate

  10 - Aphex's body

  11 - Who’s the culprit? Zilch!

  Whew! Finally done! Don’t worry, this may be just the first Mystery Labyrinth, but it’s actually one of the longer, more complex ones in the game. They don’t necessarily become progressively longer from here, in fact some are shorter.

  Master Detective Archives: Rain Code is available now on Nintendo Switch. You can check out more of Wccftech's Master Detective Archives guides here and look forward to a full review from Wccftech this week.

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