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Mass Effect: Andromeda 1.09 Patch Fixes Several Single Player Bugs; Adds New Multiplayer Content And Features
Mass Effect: Andromeda 1.09 Patch Fixes Several Single Player Bugs; Adds New Multiplayer Content And Features-January 2024
Jan 10, 2025 11:07 AM

  Mass Effect: Andromeda, the latest entry in the series released a few months back on PC and consoles, received a new patch which introduces plenty of single player fixes and more.

  The Mass Effect Andromeda 1.09 update, available now on all formats, introduces a lot of single player bug fixes which should allow those who were unable to proceed through the game to finally be able to do so. The patch also introduces plenty of new multiplayer content and features, such as a new Platinum difficulty and more.

  

Mass Effect Andromeda update 1.09 – single-player patch notes

Various improvements to facial animations and cinematic scenesImproved stability[MP] Platinum difficulty addedFixed issue where certain hair textures could disappear from female custom heads when using Facial Reconstruction SuiteFixed issue where negative AVP could be displayed after reaching Nexus level 20Fixed various quest progression blockersFixed issue where Ryder could be killed even when following directions during the guarded walk through AyaFixed issue where player could commit to relationships with both Jaal and Cora concurrentlyFixed issue where the “Reach the Signal Source” objective in Peebee’s quest line could fail to triggerFixed issue where player could get trapped on a ledge in the Elaaden Vault, causing an infinite load screenFixed save/load issues with the final battle area in Peebee’s Loyalty missionFixed issue where the “Speak to Sid” objective on the Nexus could persist indefinitelyFixed issue where quest marker could disappear during the final step of the “Reformation” quest on VoeldAddressed issue where it was possible for the player to be attacked during initial conversation with Bain Massani on EosFixed issue where save/load could cause final platform to disappear in Drack’s Loyalty MissionFixed issue where the player can’t progress through the final story mission if the Nomad is broken from the “Out of Gas” questAdded a confirmation prompt before changing Ryder’s appearance on the TempestFixed issue where player could become trapped by NPCs in the APEX HQ on the NexusX5 Ghost can now be dismantled.Fixed issue where TAB (keyboard) and Start/Options (Controller) no longer served as shortcuts to close the pause menuFixed issue where auto-level could assign skill points into loyalty-locked squadmate skillsTactical Cloak melee damage bonus now applies to jump-melee as well.Fixed issue with Fusion Mods displaying incorrect stats[PC] Improved HDR functionality on Windows 10 Creators Update[PC] Photo mode now supports Ansel’s depth-of-field controls.[PC] Fixed issue where Logitech keyboard rebinding would cause key lighting to work improperly

Mass Effect Andromeda update 1.09 – multiplayer patch notes

General

  Introduced Platinum Difficulty, featuring mixed enemy factions.Added the Batarian Scrapper character (Rare).Added a Skin Tone slider to customization options for some characters.Added Veteran Bonus ranks that increase power, combo, and melee damage stats for each character.There are now two daily challenges and new types of challenges.The Item Store has a weekly rotation of two Uncommon and two Rare equipment items.Characters can be renamed in the customization options.Weapons

  Added the Kishock Harpoon Gun, a heavy, single-shot batarian sniper rifle that bleeds targets slowly.There are new versions of the Uncommon, Rare, and Ultra Rare weapons with unique perks.Assault rifles

  Avenger SIncreased damage from 55-66 to 66-79FalconIncreased damage from 385-462 to 415-498Increased total ammo from 30-38 to 36-45Increase explosion radius from 2 meters to 3 metersP.A.W.Increased damage from 58-67 to 64-74Pistols/SMGs

  Charger SIncreased damage from 47-56 to 57-68SidewinderDecreased reload speed from 1.5 seconds to 0.75 secondsIncreased total ammo from 42-53 to 60-75EagleIncreased clip size from 18 to 24Increased total ammo from 180-225 to 192-240ScorpionIncreased damage from 475-570 to 587-704EqualizerIncreased damage from 57-68 to 71-85Shotguns

  ScattershotIncreased damage from 66-79 to 87-104Reegar CarbineIncreased damage from 58-70 to 90-108Sniper Rifles

  Viper SIncreased damage from 460-552 to 610-732IndraDecreased damage from 105-126 to 92-110Black WidowIncreased damage from 771-891 to 900-1041Increased gun weak point multiplier from 1.7 to 2.0NaladenChanged damage distribution between impact and area of effect from a 40/60 ratio to 20/80ShadowSlowed down the Shadow’s recharge by 33%Mods

  Added new Targeting System mod for pistols and assault rifles that increases accuracy without a magnified scope.Powers – Combat

  Concussive Shot:Increased base damage from 350 to 440Increased Rank 3 damage bonus from 25% to 35%, and Rank 5 damage bonus from 40% to 50%Increased Rank 6 Anti-Shield damage bonus from 50% to 100% and Rank 6 Anti-Armor damage bonus from 50% to 120%Flamethrower:Increased the direct damage per second from 240 to 250Increased the burning damage over time from 120 to 130 per secondFrag Grenade:Base damage radius increased from 5 meters to 6 metersRank 5 Shrapnel damage over time increased from 65 to 100 damage per second. Duration increased from 5 seconds to 6 secondsPowers – Tech

  Assault Turret:Rank 5 Omni-Link radius increased from 6 meters to 10 metersRank 6 Cryo Ammo bullet damage bonus increased from 20% to 60%Rank 6 Flamethrower:Immediate damage per second increased from 150 to 275Burning damage over time increased from 130 to 200 damage per second, and the burn duration increased from 2 seconds to 4 secondsFlamethrower damage to armor increased from 50% to 60%Flamethrower range increased from 8 meters to 15 metersFortify:Fixed a bug that was preventing Rank 6 Unmoving Defense from providing stated damage resistanceIncreased Rank 6 Unmoving Defense damage resistance from 8 to 10 per second, up to a maximum of 50 (was 40)Tactical Cloak & Stealth Grid:Increased the melee damage bonus from 60% to 75% and bonus window from 2 seconds to 3 secondsTactical Cloak:Escape Artist now recloaks player for 4 seconds after killing blow with a melee attack.Remnant VIDecreased the Rank 2 beam damage bonus from 65% to 50%Decreased the Rank 5 Focus beam damage bonus from 100% to 80%Increased the Rank 6 Electric beam damage bonus from 30% to 50%APEX Training Passive:Rank 5 Aerial Combat Training is now Special Combat Training and adds 50% damage to combo detonation on top of existing bonusesPowers – Biotic

  Lance:Increased base damage from 350 to 400Increased aim assist vs. distant targets from a 2-degree angle to a 3-degree angleNova:Increased Rank 5 Anti-Armor and Anti-Shield damage bonuses from 75% to 100%Increased Rank 6 Seismic damage bonus from 40% to 50%Shockwave:Increased base damage from 350 to 400Singularity:Increased the Rank 3 damage per second bonus from 40% to 100%Increased the Rank 6 Explosion damage from 350 to 700ThrowFixed a bug that prevented Throw rank 6b from increasing combo detonation damageAnnihilationFixed a bug that prevented Annihilation from affecting targets within first 5 seconds of activationEnemies

  In most cases, Ascendant, Fiend, and Hydra sync kills are no longer fatal, but will bring down the player.Objectives

  Timers and progress bars now scale based on difficulty level.Devices now must be defused within 45 seconds of spawning. This timer resets upon completing interaction.Upload depletion rate now reduced when not controlled by players.Hack can now be contested by enemies.AssassinationReplaced with Boss objectiveBoss now spawns more difficult variants of creatures, in progressive order of creature difficultyTargets have special nameplates, more hit points, and take reduced damage from Cobra RPGsEquipment

  Juggernaut Shield bonus increased to 20%Shield Enhancer bonus Increased to 30%Revive Pack TransmitterRenamed as Supply Pack TransmitterNow duplicates the effects of First Aid, Revive Packs, and Ammo Packs to teammates within 10 metersIncreases the radius of the Cobra RPG by 50%Damage from Cobra missiles modified to be more consistent among enemy types, and no longer deal extra damage to weak points.Mass Effect Andromeda is now out on PC, PlayStation 4 and Xbox One.

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