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Major Destiny Patch Hits Today
Major Destiny Patch Hits Today-October 2024
Oct 31, 2024 11:24 AM

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  Destiny Video Review

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  [UPDATE] Bungie has now posted the full 1.0.3 patch notes, which you can see below.

  

Voice

Added a new social feature that enables users to access a channel for Team ChatMatchmade teammates will now be able to talk to each other in Strikes and team-based Crucible matchesTo learn more about how to toggle between chat channels, click here

Classes

Fixed an issue in which two players who performed a melee lunge simultaneously would teleport through each otherFixed an issue in which Blink Strike damage would be caused by colliding with the Blink Strike, rather than melee impactFixed an issue in which Warlock Bonds dismantled into Titan materials

Weapons

General:

  Reduced camera shake when being hit with explosive roundsPerks:

  Clown Cartridge: Replaced Clown Cartridge perk with other perks in shotgun upgrade treesHeadseeker: Fixed an issue in which the bonus Precision Damage perk did not always get applied

Activities

Missions:

  Buried City: Fixed an exploit in Mars that would clear all enemies from Clovis BrayStrikes:

  Winter's Run: Fixed an exploit zone in the Aksor boss encounterDifficulty will scale less for 3-player Fireteams, making Strikes less deadly for themHeroics:

  Fixed an issue in which engrams earned during Daily and Weekly Heroic activities were not displayed in the post-game carnage report

Event: Iron Banner

Players must now be level 20 and above to lead an Iron Banner FireteamPlayers below Level 20 can only accompany players above Level 20Lord Saladin now has 5 reputation ranks (increased from 3)New Features Added: Tempered Buff, ReforgingFor more detailed information, click here

Cinematics

Fixed several issues with the synchronization of cinematic subtitles in various languages

Destinations

Combatants:

  Fixed an issue in which Vex Cyclops and Hive Shrieker health bars would not update properlyReduced the number of Stealth Sword Vandals that spawn in the basement of the Terrestrial Complex on lower difficultiesEvents:

  Public Events will occur 10-15% more frequently in all public spaces

Vendors

Increased the number of Bounty slots in the Inventory from 5 to 10Added shaders to Eva Levante's stock in the TowerShader preview functionality added to vendor and inventory screensEmblems on vendors can now be previewed in the inventory screenMarks and Reputation icons and meters were adjusted to better differentiate the twoFixed an issue in which Strange Coins and Motes of Light would not route to the Postmaster if your inventory was fullFixed an issue in which engrams were not displaying the possible contents in the Cryptarch vendor menuFixed an issue in which players did not receive Bounty or Mission credit when assisting in the killing of a Walker or Vex CyclopsArmor Stat upgrade potentials added to item compare on vendor and inventory screens

PVP

General:

  Enabled revive scoring for Skirmish and SalvageFixed an exploit with revive scoring when entering a kill volume and having a teammate revive you for easy pointsAdjusted Join in-Progress settings for all playlists to minimize long periods of unbalanced teams due to players quitting out of matches.Added new functionality to match pre-formed fireteams against each other This will slowly roll out to all playlists over time, but will start with the 3v3 playlistsIn 3v3 games, Fireteams of 2 or more players will match together more frequentlyIn 6v6 games, Fireteams of 4 or more players will match together more frequentlyMedals:

  Won't Be Beat now triggers correctly when a team wins a game after coming back from a 500-point losing deficitMark of the Unbroken no longer requires a minimum player countSum of All Tears no longer requires a minimum player countSum of All Tears should now trigger consistentlyImplemented multiple fixes to stop players from getting into advantageous positionsMaps:

  First Light: Implemented multiple fixes to stop players from getting into advantageous positions

  Blind Watch: Addressed some balancing issues for the Control gametype by moving Zones, modifying routes, and adding cover objects. Adjusted landing and respawn points to accommodate new geometry changes. Added protection to prevent players from getting on top of a pipe high above the intended playable space

  Firebase Delphi: Added protections to prevent players from getting outside the intended playable area between Control Zone A and the crane room. Added protections to prevent players from getting outside the intended playable area between Control Zone A and the crane room

  Rusted Lands: Blocked off the monitors above Control Zone A to prevent players from hiding in them

  Shores of Time: Added a Vex pillar to prevent players from sniping through the small gap on the ninja platform. Implemented multiple fixes to stop players from getting into unfairly-advantageous positions

  Exodus Blue: Multiple fixes implemented to stop players from getting into advantageous positions, especially the giant hose reel near Control Zone A. Fixed an issue with visibility culling behind Control Zone A

  Twilight Gap: Adjusted landing points to keep players from fighting too soon in Rumble matches. Added protections to prevent players from getting into unintended areas, for example, atop the security camera at Control Zone C. Added geometry to fill in small gaps that let players see out of the world

  

HUD

Improved the readability of Grenade and Melee recharge statesImproved the visibility of objectives in the Motion TrackerImproved the visual look of Revive waypoint and Last Man StandingAdded skull modifier descriptions to the Navigation Mode screenFixed an issue in which the names of downed teammates did not always display on-screen

Orbit

Destiny version number added to the Character Login screenAdded dialog imagery for various eventsFixed an issue in which new items available from the Special Orders vendor would not show up in the message count in the DirectorFixed an issue in which a PlayStation Plus dialog was mistakenly shown when selecting a specific PVP activityAdded countdown timers for weekly/special eventsFixed various issues with Director animationsFixed an issue in which the Player/Inventory screen would sometimes close during certain parts of the spaceflight sequenceAdded the post-game carnage report for the previous games during Matchmaking search

Menus

General:

  Fixed an issue in which cursor speed in 4:3 and PAL was not consistentRoster:

  Network Connection Quality Indicators now added to the RosterNew icons added to the scoreboard and roster to indicate voice problems due to connection issues (NAT issues)Added support for direct fireteam joins from the roster on the Xbox OneInventory:

  Updated Spinmetal, Relic Iron, and Helium Filaments icons to better represent in-game visualsFixed and updated several inventory iconsFixed and updated several talent tree icons

Audio

Improved audio cues for sticking others and being stuck with certain GrenadesFixed an issue in which an audio cue would not play when completing a BountyFixed an issue in which "Guardian down!" referenced the wrong gender in French, Spanish, and Portuguese

Technical

Added the ability for the Bungie DOC to send in-game alerts and messagesFixed stability issues across all platformsFixed an issue that would cause a rare crash during space flight into activitiesImproved patch installation processImplemented PS3-specific performance optimizationsFixed some issues causing beetle and lionfish Kicks to OrbitThe original story is below.

  An update for Bungie's first-person shooter Destiny is rolling out today, and it's a big one. Update 1.0.3 features "new playable spaces" tied to the game's upcoming expansion, The Dark Below, as well as a host of other content, the developer explained on Twitter.

  Patch Notes for 1.0.3 are on the way. Stay tuned to the Bungie Blog (or right here) for details on what has changed. This is a big one.

  — Bungie (@Bungie) November 17, 2014

  Please note: The new Destiny update is a big one. Sorry for the wait as you install new playable spaces to support The Dark Below.

  — Bungie (@Bungie) November 17, 2014

  The Dark Below launches on December 9 across Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. The paid expansion, the first of two coming to the game, raises the level cap to 32, introduces new weapons and gear, and also packs in more story mode content such as quests and missions. You can read all about The Dark Below through our previous coverage.

  Today's Destiny update is also apparently the same patch that expands voice chat support. This patch was announced last week; more information is available here.

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