The Legends of Runeterra 3.8.0 patch notes are now live, breaking down everything that's coming in the new Worldwalker expansion on May 25.
The new expansion includes a revamp of the Path of Champions single-player mode, more than 65 new cards featuring four new champions, and three new card mechanics in Origins, Boons, and Spawns.
Spawn is one of three new mechanics coming in Worldwalker.Origins are special cards that can be added to a deck regardless of region and may have special effects that trigger at the beginning of a match. Spawns summon a 1|1 tentacle to aid in battle, and whenever a tentacle is spawned and one already exists, each tentacle gets a +1|+1 buff. Finally, Boons are cards that attach to other cards for added effects, like boosted attack and defense.
The Path of Champions 2.0 also features in the Legends of Runeterra 3.8.0 patch, adding two new regions to the map in Noxia and Demecia, permanent progression systems that power up champions and unlock new abilities, and add new Champion and World Adventure challenges. The full patch notes are below.
Legends of Runeterra is a collectible card game based in the League of Legends universe, and it is available for PC and mobile devices. The new Worldwalker expansion will go live at "approximately 11 AM PT (2 PM ET) on May 25" according to the patch notes.
Learn more about everything coming in the expansion in the details below, and get ready to walk a new path in Worldwalker, playable at approximately 11AM PT on May 25!
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Some Origins also have unique skills that activate during gameplay based on certain conditions. For a full rundown on how Origins work, check out this infographic!
Spawn lets you unleash the full power of the sea, summoning a 1|1 Tentacle if you don’t already have one, which then grows based on the number of Spawns listed in a spell or skill. If you have a Tentacle on the board already, it’s granted +X|+X for each Spawn listed. Overwhelm your opponents with massive Tentacles by stacking your deck with Spawns!
Boons are positive effects that are planted on random cards in your own deck, which activate when drawn. Our first Boon, Chimes, grants units in-hand +1|+1 for each activated Chime.
New Regions - Noxus & DemaciaNew Permanent Progression Systems: Legend Levels that power up your whole champion rosterChampion Star Levels that grant your champions unique abilities and unlock new legs of their personal adventuresRevamped & expanded Champion Levels to power up your favorite champs to extraordinary new heightsUnique Champion AdventuresWorld Adventures to test your power & skill with any of your championsThere’s so much to discover in The Path of Champions 2.0 that it wouldn’t all fit in the patch notes - be sure to check out The Path of Champions Re-Explained video, as well as this FAQ article for the full rundown.
In the 3.7.0 patch notes, we announced that we were aiming for patch 3.8.0 to introduce changes for play/cast functionality for copied spells from cards like Karma and Taric to count as being Played. However, we need some more time to implement that functionality, so we’re aiming for a patch in the near future - we’ll keep everyone on when to expect that update.
Our next major balance update patch is scheduled for patch 3.10.0 in late June - stay tuned for more information about what to expect in that patch as the Worldwalker meta settles!
From game designer Alexz Lee (aka DeadboltDoris): For this patch, Pirate aggro has been putting up some pretty high numbers lately and we wanted to address that going into Worldwalker.
Both changes do two important things:
1. Makes it easier for your opponent to remove them via spells and blocking, and makes it more difficult to freely play Demolitionist without losing a unit on board, especially in the case of Demolitionist targeting Crackshot.
2. We recognize that these changes are coming out alongside Annie and do have the potential to impact her decks, but we are confident that Annie and her pals are going to be fine, but we’ll be keeping an eye out!
Base Stats: 1|2 → 1|1Imperial Demolitionist
Base Stats: 2|3 → 2|2
This pass, and future Event Passes, also come with many more free nodes, so you’ll be able to earn rewards as you play whether you choose to purchase the Premium Event Pass or not. It should still take roughly the same amount of time and effort to complete this pass as previous Event Passes.
Purchase the Premium Event Pass before June 15 to get an exclusive quest that awards 10 Energy Orbs and a Rare Prismatic Chest! The event pass grants access to an upgraded event path with premium rewards and immediately unlocks the Tibbers Guardian. All unlockable rewards can be viewed on the Event rewards road.
This is a special event pass that will run for an extra week. Play games to earn Energy Orbs and unlock even more rewards than usual!
Event ends and pass expires June 29 at 10:00 a.m. PT.
Players who have completed every Region Road have had to wait for new expansions to continue earning rewards on them through extensions.New players already have a lot of Region Roads to work through after starting the game.We’re adding more free nodes to Event Passes (without increasing the overall time required to complete them), and we’re no longer going to be extending Region Roads. This change should allow established players to continue earning free rewards during events, and newer players can benefit from both the existing region roads and the expanded selection of free nodes on Event Passes.
Comes bundled with the Pulsefire Jhin Champ Skin. Price is prorated for potential duplicates.
Price is prorated for potential duplicates.
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