Near the end of April developer, Hazelight's co-op game It Takes Two had recorded more than one million sales, a figure that has since then doubled according to the studio.
"We're simply amazed by the PASSION you wonderful people have shown our game and we couldn't be happier seeing so many fans of co-op out there," Hazelight tweeted.
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Now Playing: First 22 Minutes Of It Takes Two
#ItTakesTwo has sold Two Million copies!!
We’re simply amazed by the PASSION you wonderful people have shown our game and we couldn’t be happier seeing so many fans of co-op out there ❤️
— Hazelight Studios (@HazelightGames) June 17, 2021
An independent studio, Hazelight's game is published by Electronic Arts, with the company claiming that it won't receive a single cent from the proceeds of the game. It Takes Two still has a long way to go if it wants to beat Hazelight's current best-seller, A Way Out, which was released in 2018 and has so far sold more than 3.5 million copies.
Besides positive reviews praising the imaginative design of It Takes Two, one other element that has been a big draw is the ability to invite someone to join you in the exclusively co-op game, even if they don't own It Takes Two. One of GameSpot's favorite split-screen co-op games, our It Takes Two review scored the game a 9/10.
"Takes Two is the best 3D platformer I've played since Super Mario Odyssey, and like that game, it has a flair for variety," reviewer Andrew King said.
Darryn Bonthuys on Google+