zddgame
/
Gaming News
/
Inertia, Limbo win Indie Game Challenge
Inertia, Limbo win Indie Game Challenge-October 2024
Oct 31, 2024 9:32 AM

  LAS VEGAS--Mass Effect 2 walked away from last night's 14th Annual Interactive Achievement Awards as the big winner at the 2011 DICE Summit, picking up a number of trophies that included Game of the Year. Tonight, the spotlight turned to the smaller shops, as this year's DICE Summit concluded with the Indie Game Challenge.

  Limbo picked up the top professional prize. This year's Indie Game Challenge, the second of its kind, was broken up into two categories, one for the professional studios and another for non-professional game creators. To qualify in the professional category, the team or individual must have had at least two years of professional game-development experience at a professional studio, or have been credited on a published game. Those who didn't meet those requirements could be nominated for the non-professional category.

  As for winners, the top honoree of the evening was Inertia, from Team Hermes. A 2D platformer with momentum-based, zero-G gameplay, Inertia walked away with the non-professional Grand Prize. Team Hermes also picked up the Achievement in Gameplay and the Technical Achievement awards, as well as the Gamers' Choice award.

  Limbo also added a handful of awards to its IAA Adventure Game of the Year award from last night. The Playdead-developed atmospheric side-scrolling platformer, which has garnered a solid critical response, took home the professional category Grand Prize as well as the Achievement in Art Direction award.

  The Grand Prize winner in both the professional and non-professional category walked away from the event with $100,000. Grand prize winners also receive a DesignMetrics title assessment from EEDAR--a $30,000 value. As for category awards, the Technical Achievement, Achievement in Art Direction, and Achievement in Gameplay awards all come with a $2,500 purse. The kitty for the Gamers' Choice award, which encompasses both the professional and non-professional categories, is $10,000.

  Professional Grand Prize

  Limbo--Playdead

  Non-Professional Grand Prize

  Inertia--Team Hermes

  Achievement in Gameplay

  Inertia--Team Hermes

  Technical Achievement

  Inertia--Team Hermes

  Achievement in Art Direction

  Limbo--Playdead

  Kongregate Award

  Symon--ZZZ Games

  Gamers' Choice

  Inertia--Team Hermes

  Professional category nominees

  Confetti Carnival--SpikySnail Games

  Fortix 2--Nemesys Games

  Limbo--Playdead

  Monaco: What’s Yours Is Mine--Pocketwatch Games

  Spirits--Spaces of Play

  Vanessa Saint-Pierre Delacroix and Her Nightmare

  Non-professional category nominees

  Hazard: The Journey of Life--Alexander Bruce

  Inertia--Team Hermes

  Q.U.B.E.--Toxic Games

  Solace--One Man Down

  Subsonic--Team Height Advantage

  Symon--ZZZ Games

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments
Copyright 2023-2024 - www.zddgame.com All Rights Reserved