The Scorn are still a threat to Guardians in Destiny 2: The Witch Queen in the new six-player matchmade activity, Wellspring. In Savathun's queendom, the Scorn are after a source of Light inside a location called the Wellspring, and Guardians need to protect it. This leads the Lucent Hive to strengthen its defenses to protect the Wellspring, but Guardians need to maintain control against both enemies.
The Wellspring is actually home to two activities: Defend and Attack, which rotate daily. You'll find them in the Court of Thorns area of Savathun’s Throne World with a recommended Power level of 1510. You can access it after completing The Witch Queen campaign and additional objectives.
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Now Playing: Opinion: The Witch Queen Is Destiny 2's Best Campaign Yet
An Exotic quest, called Of Queens and Worms, will direct you to speak to Mara Sov at the Enclave. After meeting with Mara, play through the Birthplace of the Vile strike and visit Fynch. Fynch will give you The Spring of Power quest to complete the Wellspring activity--Of Queens and Worms branches into another quest at this point.
There are four bosses: two Scorn Lightflayers for Defend and two Hive Wardens for Attack.
Vezuul, LightflayerBor’gong, Warden of the SpringZeerik, LightflayerGolmag, Warden of the Spring
Also, you should hold onto Wellspring weapons with Deepsight Resonance. Extracting the resources from these weapons also gives you the weapon Patterns for crafting. Keep in mind that you need to get more than one Pattern for Wellspring weapons. Players working on the Report: Relic-Data quest--a quest that leads to the Exotic Glaive--from the Evidence Board need to craft Tarnation and Come to Pass.
Five Cruxes are floating in the area, and each has multiple Spikes to destroy. The Scorn will spawn right in front and around the Cruxes--beware of the Scorn Walker at the center. Keep in mind that you need to destroy the Pyramid Spikes completely. Sometimes the Spikes are slightly visible and leave a faint golden glow--that means they didn't get fully destroyed. Shoot at them again if this happens.
There’s a golden circle around the Splinter that signifies the area you need to stay in order to keep the device moving, and you can also stand on top of the Splinter to escort it. Purple spike traps--you may remember these traps from the Broodhold strike--will spawn along the path of the Splinter. The spike traps won’t kill anyone that easily, but it's okay to hop off the Splinter for a few seconds just in case. Green crystals spawn above the purple spike traps, so be sure to take them down.
Enemies run into the area occasionally, and it’s best if some players clear them out while others focus on delivering the Splinter to the room with locked runes and four shielded crystals. The Splinter will explode at the rune locks and open the door to the Wellspring.
A Patron of the Spring wizard in the Hive boss areaThere are three rooms in the spring area, one in the back and two on the sides, each with Patron of the Spring wizards inside them. These wizards are shielded and invincible; to break their defenses, stand on the plate in front of each wizard's room, and defeat the enemies that stream out. Once they're clear, the wizard's shield will drop, making it vulnerable. Each wizard drops Void charge orbs that need to be placed at the center of the Wellspring near the Hive boss.
Deposit the Void charge in the springKnock the Hive boss's health down by 25% on its health bar and you'll trigger another shield over the Hive boss. Now, defeat the Butcher of the Spring wizard that spawns on the platforms near the spring. Take the Void charge from the fallen wizard and place it at the center to start the second damage phase on Warden of the Spring.
You'll need to keep repeating this process in order to keep damaging the Hive boss. For the third damage phase, you'll need to defeat two Butcher Wizards, and the last damage phase will have three Butcher Wizards. Once they're all dead, you'll be able to take down the Warden of the Spring.
To play the Wellspring at higher difficulties, you need to reach Rank 18 with Fynch. Also, defeating all four bosses on Master difficulty gives you an Exotic ship called Star Jasmine.
Season of the Risen started along with The Witch Queen expansion and brings weekly challenges and a new PsiOps Battlegrounds activity.