A new Horizon Zero Dawn patch is now live for the PC version of the game, bringing performance and graphics improvements and more.
Patch 1.10 introduces fixes for some crashing issues and performance improvements for AMD GPUs, fixing an issue that cost over 250MB of VRAM.
Crash Fixes
Crash fix for when players continuously pressed the windows keyCrash fix for when you press the LMB on the ESC button in the Benchmark ResultsPerformance Improvements
Issue fixed on AMD GPUs which cost upwards of 250MB of VRAMThe new Horizon Zero Dawn patch also brings graphics improvements and a change for graphics settings, which will be stored in a text file from now on to make tweaking easier.
Graphical Improvements
Fix for negative values in cubemap relighting shader (fixes for example the red graphical glitches in the Hades fight if you let the timer run out)Fix for the graphics settings preset name not updating when you pressed Auto-DetectFix for the menu (and loading screen) being displayed at incorrect scale when changing AF in borderless modeFix for the resolution sometimes being too low in windowed modeFix for the errands quest list overlapping with tutorial quest listOther Changes
Graphics settings are now stored in a text file instead of a binary file to facilitate easier tweakingHorizon Zero Dawn is now available on PC and PlayStation 4 worldwide. The game is among the best open-world games released in the past few years, as highlighted by Chris in his review.
Horizon Zero Dawn is a pure sign of what can be completed with an exceptionally designed open world. Not only that, it has exceptional characterisation and a sincere story that doesn't shoehorn elements, allowing for the organic growth of characters. This is a game that I can barely find any faults with, except borrowing some elements from other open world games. Even so, it made each and every element its own in one of the best games to date.