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Halo: The Master Chief Collection Adds A Brand New Feature To The First Halo
Halo: The Master Chief Collection Adds A Brand New Feature To The First Halo-October 2024
Oct 16, 2024 11:23 AM

  Microsoft continues to update and support Halo: The Master Chief Collection, and the newest change brings a multiplayer mode to the very first game, Halo: Combat Evolved, that it's never had before.

  The latest playlist update brings the mode Team SWAT and FFA SWAT to Halo: Combat Evolved Anniversary. This might not sound like a big deal, but this is the first time that SWAT has been available in original Halo game. It's been featured in most of the Halo sequels, but never the first game.

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  Now Playing: Halo: The Master Chief Collection - Halo: Combat Evolved Anniversary Teaser Trailer

  You can now find out for yourself how SWAT plays in the original Halo. The matchmaking gametype is currently available for both PC and Xbox One in Halo: The Master Chief Collection.

  Ever wondered how SWAT would play in Halo: Combat Evolved? GUESS WHAT - it's available in matchmaking for both PC and Xbox right now. This week's playlist update is live - check the below links for full details!https://t.co/FhypyUDSp8https://t.co/M8g3f5YvC5

  — Tyler “Postums” Davis (@343Postums) March 25, 2020

  The Team SWAT playlist features the Battle Creek, Damnation, Prisoner, Hang ‘Em High, Chill Out, Derelict, and Wizard maps, while the FFA SWAT playlist has all those maps except Wizard.

  SWAT is a brutal and punishing game mode that can be immensely frustrating or highly satisfying depending on how good you are and the skill level of the opponents you're playing against. In SWAT, you have no shield or motion-tracker, and you spawn with a precision weapon. This means you can kill opponents with just a single, well-placed shot. The lack of a motion-tracker means you never know where your enemies are, making SWAT a very intense game mode that rewards skill and precision.

  In addition to ongoing support for MCC, developer 343 Industries has another internal team focused on Halo: Infinite. The studio recently sent its employees home due to COVID-19. While the team is continuing to work remotely on Halo: Infinite, which is set to be a launch title for Xbox Series X this year, the studio has warned that the global pandemic may get worse before it gets better.

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