zddgame
/
Game Information
/
Ghost of Tsushima 2.12 Update Introduces Legends Improvements and Balance Changes
Ghost of Tsushima 2.12 Update Introduces Legends Improvements and Balance Changes-September 2024
Sep 21, 2024 10:36 AM

  A new Ghost of Tsushima update has gone live today, introducing improvements and balance changes for the Legends multiplayer mode.

  The 2.12 update introduces some changes for the Survival and Rival modes, as well as the ability to matchmake to fill empty slots in Nightmare Survival and Nightmare Story and more.

  In Survival and Rivals modes, enemy spawn points will now be randomized and will change with each new match.However, Nightmare Survival will maintain a fixed spawn pattern for the entire week to create an even playing ground for the leaderboards.Nightmare Story now has a fixed spawn location for Gyozen’s Scroll and the Oni Chest each week.Fixed a bug in Survival and Rivals where waves could occasionally stop spawning after all enemies were killed.Fixed a bug in Survival and Rivals where enemies could occasionally stop attacking.Added the ability to matchmake to fill empty slots to Nightmare Survival and Nightmare Story.For now, we’re testing this feature and will monitor to make sure it doesn’t upset game balance and may remove it in the future depending on your feedback.Adjusted the Show Details screen in the Lobby to include both perks on equipped gear.The new Ghost of Tsushima update also introduces balance changes for all Legends classes. Catch all of the changes below.

  AssassinIncreased the base assassination speed. Stealth attacks are now faster and quieter.Removed Experienced Assassin techniqueReplaced with a new technique, Deft HandsAdjusted the unlock order of some Assassin techniques.Adjusted targeting of Shadow Strike technique.Shadow Strike now scales slightly with Stealth Attack DamageWhile Shadow Strike is active, the Assassin will be invisible to enemies.HunterStaggering ArrowReduced cooldown (From 55 seconds to 42 seconds)Spirit ArcherReduced cooldown (From 55 seconds to 42 seconds)SamuraiRaging FlameIncreased cooldown (From 36 seconds to 50 seconds)Reduced the amount of fire damage spread to nearby enemies when using Heavy AttacksReduced duration (From 20 seconds to 11 seconds)Spirit PullIncreased duration (From 11 seconds to 15 seconds)Explosive BladeIncreased duration (From 11 seconds to 15 seconds)Fixed a bug where Explosive Blade would not trigger explosions in some casesRonin(NOTE: Despite the Item Adjustment below limiting Samurai and Assassin classes to a maximum of 6 concussion bombs, the Ronin will still maintain a maximum of 12 concussion bombs.)

  The Ghost of Tsushima 2.12 update also tweaks balance further with some item adjustments.

  

Item adjustments

Bottle of Liquid CourageDecreased maximum resolve gain from 3 to 2Weightless SpiritDrastically increased reload speedIncreased draw speedIncreased arrow velocityIncreased maximum Fire Arrow countBomb Pack and Forbidden MedicineWhen equipped on Samurai and Assassin, reduced the total concussion bomb ammo count (From 12 bombs to 6 bombs)The Mist of YagataIncreased the healing effectMagma BombFixed a bug affecting Magma Bomb duration when used alongside Smoke Bomb.No longer knocks down enemies caught in the blast

  Ghost of Tsushima is now available on PlayStation 5 and PlayStation 4 worldwide.

Comments
Welcome to zddgame comments! Please keep conversations courteous and on-topic. To fosterproductive and respectful conversations, you may see comments from our Community Managers.
Sign up to post
Sort by
Show More Comments
Copyright 2023-2024 - www.zddgame.com All Rights Reserved