A new Fortnite patch, patch 5.20, is now available on all formats, bringing new content to the game as well as several other tweaks and fixes.
Interestingly enough, the new patch also brings some performance improvement for the Nintendo Switch release. Patch 5.20 introduces significant GPU optimization on the console, increasing dynamic resolution by 10% in expensive scenes by moving to the high-end forward renderer.
You can catch all of the changes included in the update for Fortnite Battle Royale below.
Reset to Default will now properly reset keys to the default values.Changing input options will show a confirmation message if replacing a current input bind.Audio for automatic weapons no longer cuts out after tapping the fire button and then immediately pressing and holding the fire button.Fixed an issue that could cause multiple selection boxes to appear when using a controller.Reduced memory usage of internal object reference search systems. This will help prevent out of memory crashes.Non-English audio device names in the audio settings menu will now display correctly.Players using voice chat will no longer join the wrong channels when rapidly switching parties, join the wrong voice channels, or be unable to send or receive voice chat in most cases.The mouse cursor lock state in windowed mode will now function properly. Alt-tabbing will return mouse lock status.The ‘Sprint Cancels Reload’ option will now function properly with “Sprint by Default” enabled.Fixed some display issues with the interaction between the display resolution, 3D resolution, and video quality settings in the Options screen.The keyboard 'key' hotkey background has been updated to increase legibility.Party system is now more responsive to errors related to connection loss when sending certain party messages like kicking and promoting. Should reduce issues with managing party.
Steady Storm has one constantly moving storm closing in on the island. Stay ahead of it and take down the other players to earn a Victory Royale!
Mode Details
One Storm that closes in over the course of 15 minutes.There are no safe zone circles. Keep an eye on the map to predict where the Storm will close in.The Storm does 10 damage per second.Profile Stats (K/D & Wins) and Challenges are tracked in this mode.
Fixed an issue that would sometimes cause the storm in phase 6 to do 1 less damage than intended.Fixed replication issues caused by interacting with a Guided Missile.
Certain player models will no longer obstruct camera angles or block crosshairs on slopes.Fixed an issue where a wall would become invisible when destroyed on a client, but would still have some health on the server.The camera will no longer instantly transition when attempting to aim certain weapons while in midair.Trap selection will no longer unintentionally cycle when switching to available traps.Fixed an unintentional camera adjustment when entering and exiting targeting while transitioning in and out of crouch.Visual effects will now properly play when a vehicle impacts an environment prop.Fixed reliability issues when using a rocket launcher to boost shopping carts or the ATK.Fixed an occasional failure of glider deploying after exiting a Rift.Switching weapons after an emote will now play the correct weapon switch animation.Slurp Juice will no longer continue to heal or provide shields after being knocked down.Player placed map markers will no longer appear to jitter on the minimap or in the world.
Thermal Scoped Assault Rifle scope-in sounds are no longer hard-panned to the left on Switch.Audio for the rocket incoming sound will now properly play during close range fights.Ambient audio loops will no longer stack on each other and play at once. This was creating a sound phasing issue that sounded similar to a “fighter jet”.Footsteps will no longer sound uneven for players outside your field of view.Players will no longer hear ‘ghost footsteps’ after eliminating an enemy.
Fixed an issue with the buttons at the top of the Outfit style selection screen overlapping with the draggable window title bar area.Eliminations at Haunted Hills Challenge will now display as hard.Players who have unlocked the ability to select color styles for the Carbide and Omega Outfits will no longer randomly become locked out of that option.The ‘Toggle Favorite’ option no longer shows when selecting styles.The Build Bar no longer stays active if it was active on the warmup island.Quest updates and vehicle key hints no longer overlap on the HUD.Punctuation in the Challenge descriptions has been corrected.Fixed clipping on the Item Return screen for systems with aggressive Safe Zone settings.Changing setting while inside the Battle Bus will no longer bring up the full HUD earlier than intended.The HUD will now show the vehicle currently being driven rather than the one that was driven last.
The size of the Soccer ball in the juggling emote has been fixed.Leaning while on All Terrain Karts no longer cancels emotes.Player models will no longer appear twisted while controlling the Guided Missile.
Cameras no longer get stuck in a bad state while following the Battle Bus.Rapidly skipping through a replay on non-desktop platforms no longer causes a crash.The players remaining counter for the 50v50 LTM now appears properly when viewing replays.The damage numbers toggle in replays now works properly.Damage numbers now properly appear on the final elimination during replays.Player list on the Map screen now works correctly using a gamepad.Health and shield bars on map screen player list now display correctly.
Completed or expired Challenges are now cleared while navigating between Challenges.Ramps will no longer be built through other ramps.Shooting when interacting with objects no longer occurs.Fixed inconsistency with mobile low power mode support.Fortnite is now available in all regions on PC and consoles. Fortnite is also available on iOS devices, with an Android version also releasing soon.