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Fire Emblem: Three Houses Amiibo Guide - What Each Amiibo Gives You
Fire Emblem: Three Houses Amiibo Guide - What Each Amiibo Gives You-November 2024
Nov 7, 2024 11:32 AM

  As you successfully pave your way through the campaign of Fire Emblem: Three Houses, you might notice that in the middle of Garreg Mach Monastery, there is something called an "Amiibo Gazeebo," which is frankly, a splendid name. There, you can scan your collection of Amiibo, and even if you scan even just one, the area surrounding the gazeebo will populate with a selection random items--mostly tea, food, and fish--every time you come back to visit on a free day.

  If you have an Amiibo of a Fire Emblem character, scanning it will give you new music tracks from the character's respective game. You can listen to these during the game's optional auxiliary battles by choosing them in the "General" tab of the options menu.

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  Now Playing: Fire Emblem: Three Houses - 9 Things I Wish I Knew Before I Started

  Here is a list of the tracks each Fire Emblem Amiibo will give you:

  Marth - The Time to ActIke - Eternal BondRobin - Id (Purpose)Lucina - Conquest (Ablaze)Roy - Beneath a New Light (Roy’s Courage)Alm - March to DeliveranceCelica - With Mila's Divine ProtectionCorrin (Male) - Alight (Storm)Corrin (Female) - A Dark Fall (Fire)Chrom - Destiny (Ablaze)Tiki - The World TreeAdditionally, if you've scanned a Fire Emblem Amiibo in your game you'll get access to a special location during the second half of the game which will give you access to even more items. What's more, if you access this location in New Game Plus mode, you'll run into a surprise visitor who will give you a really special battle ability. No spoilers here, you'll just have to find things out for yourself!

  For more in-game know-how, check our complete collection of essential advice and tips for Fire Emblem: Three Houses. It's a huge game, and after our multiple playthroughs, we have plenty of guidance we're dying to give you.

  For a behind-the-scenes look at the game, read our interview with the directors of Fire Emblem: Three Houses, where they talk about the series' increasing popularity in the West, the dramatic changes they made to the combat system, and the refreshing new character designs.

  In our Fire Emblem: Three Houses review, Kallie Plagge concluded: "When all was said and done, all I could think about was starting another playthrough… whether you're managing inventories or battlefields, it's the kind of game that's hard to put down, even when it's over."

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