Wastelanders, the Fallout 76 expansion that is going to bring back human non-player characters (NPCs) to Appalachia, is coming out on April 7th (alongside the game Steam debut).
Ahead of the upcoming launch, Bethesda shared information on how the new dialogue system with NPCs is going to work. Interestingly, even robot NPCs that already existed in Fallout 76 have had dialogue added to them.
The new faces in town aren’t the only ones who are interested in having discussions with you. We’ve also revisited some of our existing NPCs, like Rose, MODUS, and others to outfit them with dialogue. While the quests they send you on in Wastelanders will be the same as they are in the base game, we hope that your interactions with them along the way will feel more flavorful and fun than before.
Don’t forget, as a Vault Dweller, you’re S.P.E.C.I.A.L.! Depending on how you’ve allocated points into your S.P.E.C.I.A.L. attributes, you will sometimes find you can pull off conversational feats that others cannot. For example, you may be able to convince someone to give you a weapon, find solutions to problems more quickly, or know just what to say to ease tensions during a tough moment.
Bethesda also has a strong presence at the ongoing PAX East in Boston. During a developer panel held yesterday, they showcased some new Wastelanders gameplay footage (which you can watch below, grabbed by YouTube channel GamersPrey).