As we reported yesterday, Bethesda did some early 'Spring cleaning' in Fallout 76 and removed many items players had acquired through duplication exploits. After the maintenance ended, the developers provided additional information on this operation; as it turns out, they focused on removing all but one copies of each of those duplicated items. In addition to that, players who owned multiple copies of said duplicated items also had their inventories searched for large amounts of Nuka Cola and had those removed, too, if found. This is probably because, as in any Fallout game, drinking a Nuka Cola also automatically adds a bottle cap - the main currency in post-apocalyptic America.
A few hours ago, Bethesda also published a new Fallout 76 'Inside the Vault' blog post where they detailed some of the upcoming updates. Fresh PvE content such as new quests, events and challenges will be added to Fallout 76 as part of the weekly 'Wild Appalachia' series, while a full-fledged Fallout 76 roadmap for 2019 is scheduled to be published later in February.
We mentioned our upcoming “Survival” mode is currently planned for release in March for fans of PvP, but we will also be introducing new PvE content for those of you who seek adventure through quests, events, and other features. We’re planning to do this through series of weekly updates we’re calling “Wild Appalachia”, which will be our first big content drop of the year and spans the next few months. In addition to new quests, events, and challenges it will also bring new content to C.A.M.P.s, Crafting, and much more.
Our 2019 Roadmap, which we’re currently looking to roll out later this month, will give you a broader look at what's coming to Fallout 76 with Wild Appalachia. Additionally, ahead of each Wild Appalachia update, we will share a more in-depth preview of the new content and features being introduced to the game the following week.
Stash Limit Increase to 800 – We know this continues to be a big one. Next week, we are raising the Stash limit from 600 to 800 pounds. Like last time, we are constantly evaluating storage space and discussing ways we can make improvements, but not at the expense of server stability. We hope this additional increase to 800 pounds will help you store even more of the awesome item’s you’ve found in the Wasteland!The M79 Grenade Launcher and the Auto Grenade Launcher are now classified as Heavy Weapons – A fix is being made to properly label the M79 Grenade Launcher and Auto Grenade Launcher as Heavy Weapons. They will also now correctly benefit from all Heavy Weapons perks except for Heavy Gunner, as we believe it makes more sense for these weapons to benefit from the Demolitions Expert perk. Boom!Accidentally Damaging another player’s C.A.M.P. will no longer tag you as WANTED – From our Known Issues list, players who accidentally shoot, hit, or disturb another player’s C.A.M.P. will no longer become WANTED and viewed as engaging in PvP. Instead you must actively work to be malicious to another player and DESTROY their C.A.M.P. objects for it to be considered a PvP action and become marked as WANTED. We will closely monitor player feedback to this change.Player Icons now display in more areas throughout the game – Once Patch 6 arrives, hovering over a player on the map will now display their player icon, and Workshops will display their owners’ player icons, too. Additionally, when viewing a turret created by another player, you’ll now be able to see the owner’s name and player icon in the turret’s nameplate.Quest containers during the Feed the People and Path to Enlightenment events now only accept quest items – With this fix, players can no longer accidentally transfer items from their inventories into these quest containers. As a result, you should now be able to complete these events without fear of losing non-quest items.There will be many more fixes in Patch 6 as we work to make the game stronger and address your top concerns.