The Fallout 4 1.4 update that went live for PC recently, will likely be released for both Xbox One and PS4, by the end of this week.
The 1.4 update for Fallout 4 went live a week ago through Steam. One of the biggest changes included in the patch, is official support for add-ons. Furthermore, the update introduces new content and fixes.
While the patch has been released for PC, console owners are still eagerly waiting for the update. Luckily this will change pretty soon as Bethesda has shared that the update is expected to be released for PS4, and Xbox One later this week.
Happy to share that we expect the 1.4 console update (Xbox One & PS4) to release by the end of the week https://t.co/PZSb56yitm
— BethesdaGameStudios (@BethesdaStudios) March 9, 2016
The full patch notes for the 1.4 update can be found on Bethesda's official site, and down below.
New Features
Support for add-ons
Additional art customization added to Workshop:
Super Mutant clutter including meat totems, meat bags and meat cartRaider clutter including raider poles, cages and tentsAbstract and portrait paintingsVariety of new signsMore metal and wood doors variantsFixes
General stability and performance improvementsDuring "Getting a Clue" quest, Kellogg's desk will remain a working containerDuring "Rocket's Red Glare", resolved issue where companions could not be dismissed after completing the questFixed an issue with "Kremvh's Tooth" quest item not spawning properlySettlements under attack will now display an updated message with the results of the attack if player does not respondFixed an issue with screen effects not clearing away properly after using a scopeFixed an issue with trying to sprint while in third person with a minigun equippedRank 4 of Demolition Expert perk now properly increases the area effect of explosivesThe Scrounger perk now includes additional common ammo typesFixed an issue where Calvin Whitaker would disappear in Vault 81Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonusFixed an issue where Rank 3 of Grim Reaper's Sprint did not fill critical meter properlyFixed an issue with key cards not spawning correctly in Vault 75Fixed an issue where enemies would stop spawning during "Airship Down"Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuckFixed an issue with the autosave counter getting incorrectly resetFixed issue that would cause the Pip-Boy menu to turn invisible while swimmingFixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary itemFixed issue where exiting workbenches would cause third person to stop working properlyThe Scribe can now be assigned consecutive settlements properlyFixed issue with duplicating scraps shipmentsFixed issue with vendors not properly exchanging caps after several consecutive transactions in a rowFixed issue with the quicksave and autosave message persisting through loading screensFixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)Fixed an issue with loading save with a placed object in water, not properly floating We'll keep you updated when the patch is available for consoles.