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ELEX Patch Adds 4K Rendering on PS4 Pro, Improved Resolution on XB1X, Easier Difficulty Settings & Many Fixes
ELEX Patch Adds 4K Rendering on PS4 Pro, Improved Resolution on XB1X, Easier Difficulty Settings & Many Fixes-October 2024
Oct 17, 2024 2:14 AM

  THQ Nordic sent out a press release to announce that a new patch is now available for ELEX, the latest sci-fantasy RPG from Piranha Bytes, is now available. Highlights for the patch include the addition of 4K support on consoles, new easier difficulty settings, two new anti-aliasing techniques and a ton of fixes. Interestingly, 4K rendering is actually confirmed in the patch notes only for PlayStation 4 Pro while Xbox One X gets "improved resolution", which suggests that it could be lower than 4K.

  You can find the full (and lengthy) changelog below.

  PlayStation 4:

  4K rendering for PS4 ProIncreased quality on PS4 Pro with 1080p displayXbox One:

  Improved resolution for XBOXincreased quality on XBOX with 1080p displayNew Difficulty Settings:

  Player Damage: damage dealt by the player (chicken)Opponent Damage: damage dealt by your Opponents (double chicken)Stamina cost: modifies the stamina cost for your actions (TRIPLE CHICKEN!!!!)Engine:

  Added FXAA T2x and SMAA T2x anti-aliasing techniquesQuests:

  Improved Angrim’s routine behavior, when he should have a small-talk with Zerwas. (works only if Zerwas hasn't already talked to the third Berserker)The map targets regarding the research papers of the Clerics will now be updated correctly if the player has the task to obtain them for the Claws.Fixed some Duras ques targetsFixed a bug with Eva and a letterFixed illogical dialogue with Connor regarding his recruitment for the Clerics, fixed map targets for Connor and Xander in terms of Connor’s recruitmentFixed issue where player can get stuck in a dialogue with Karl (only new game)Gondar’s key can now be found near his corpseOne of Hunter’s Quests should now closer properly if the player decides to kill GustavFixed map targets involving Balder trying to become a Legate of the ClericsFixed several daily routine issuesOne of Galar’s quest should now close properly if the player convinces him to work for the ClericsRyan should have now a proper trading inventoryPlayer can get the Alb Commander armor. Depending on the players actions he can even get the Alb Elexetor Armor now.Regarding your actions before (Jax helps Trevor or Lucky Sam), Mad Bob’s second Scrap Delivery Quest will work now properly and all involved NPCs should trigger the right dialog options.Fixed a bug where the player was unable to give Chloe the Elexit bags of some Berserkers.If the player used the power of Suggestion to get hand on the stolen Elex packages Kral has in his possession, he will now do so. If the player already had the Suggestion dialogue with Kral he now only has to report back to Caldrim and the quest situation will behave normallyFixed some dialogue issues regarding Thorgal and Emmet's farmKorin will now behave normally if you pickpocket metal parts from him for Jora.The dialogue with the dead letter box makes now clear what the player needs to do if he looted Logan’s chest in beforehandHakon now rewards the player with a proper swordFixed an issue where the player was sent by Cormag to help Born. If Born is dead, he will now be able to tell Cormag that Born is dead and the questline will proceed as intended.Fixed an issue where Snake had an illogical dialog optionFixed some illogical dialogs Cindy might have had in certain casesOne of Balder’s quests should now have a proper quest target and close properly if the player reports back to Balder. Furthermore, he is now a trader if the player joined the Clerics (if the player was already a Cleric you have to talk twice to Balder to make his trading info appear).Removed Ethan’s loyalty exploit for crew membersAlois should now take money from the player if he has to pay up for a committed crimeWalter should now hand over some shards if the player asks for itFixed illogical dialogue for Oran after player bribes him to trade again with one of the ClansAdjusted amount of Elexit for Shorty in certain casesRemoved illogical dialogue option for Rijka in case Bertram is not alive anymoreFixed a dialogue issue regarding Irdor’s reward depending on the player’s actionsVito should now trigger a certain info about the thieves guild at the right timeA quest target showing Martha will now be removed correctly if the player delivered all the foodRagnar’s quest should now succeed correctly if the player told him that all warlords gave him their approval for redemption. If this situation lies in the past, just talk to Ragnar again until he has nothing to say anymore and the quest should succeed itselfFixed a map target regarding Alois’s quest involving PaigeA quest regarding Irdor’s food problem will now be closed if the player hands him enough Cultivator's bread loavesFixed missing quest targets for one of Caleb’s questsFixed some map targets involving Caldrim and KralFixed a quest and map targets involving Jorg, Caleb, and FenkFixed a situation where Ray should attack WalterFixed a dialog with Logan about Ulrich and KonradShorty now has a trade inventoryGame content itself:

  Added Chinese language packageImproved breaking chance of lockpicks for chestsWeather and lighting improvementsAdded missing small white socket stonesSome NPCs had wrong weapons equipped, now they have a proper oneArva and her Troll will now react in a correct behavior2-handed weapons and heavy weapons now need the perk Level of 2 to dismantle themYou need the Build Ammo perk on Lvl 2 to build ammo for heavy weaponsFixed a bug where the player has endless jetpack energyFixed an issue with the Pickpocket skill when the player has an equipped item that gives him a bonus skillFixed some issues when creatures and NPCs fell through the groundSunglasses don't give armor bonus anymoreFixed a bug with energy regenerationCrony regenerates HPs now after he got unconsciousSocket Items now give a bonus when attached to a shieldThe XP malus for using stims is working nowThe perk Good Eater now doubles the effect of food, it was tripled beforeFixed an issue where the loot screen was hidden by the body of the playerWhen falling the player uses his fall animation correctlyDead ambient creatures don't have collision anymoreFemale body parts now behave correctly during dialogsFixed a bug in which weapon modes were not shown in the HUDAdjusted some lootOption for deactivating the evade roll on double-click is saved nowFixed some icon issuesPure mana also regenerates mana now (only for Berserkers)Fixed some issues with ranged weapons not having an ammo count when drawnAll potion can be used in quick slotsSulfur will now be shown in the inventory screen of the playerFixed some recipesThe perk "One with the Weapon Ability" now has a cooldownSome weapons didn't deal damage with the 4th hit, they'll do now soCreatures stop chasing the player now if the player is far awayFixed some issue with exploiting Elexit by tradingImproved combat behavior for some monstersFlamethrower single shots now have a cooldown and a decreased radiusMany mesh and texture reworks and improvementsLOD range of red rusty metal plates has been corrected. The plates are now using the correct LOD when close by and are no longer flatThe collision mesh of one of the rusted electrical towers is more accurate. The player no longer falls through some of the horizontal beams

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