Elden Ring Eldenlands Overhaul Mod Takes Inspiration From Traditional RPGs and MMOs-November 2024
An interesting new overhaul mod has been made available for the PC version of FromSoftware's souls title, Elden Ring Eldenlands.
Created by modder 'Muugiboy', this mod aims to turn Elden Ring into an MMO and traditional RPG by overhauling the game system. In addition, it packs various Quality of Life changes as well as balance changes. Here's what the modder writes on Nexusmods:
"Eldenlands is more so meant to overhaul the game with the purpose of making a spin-off game that uses Elden Ring's engine and the entire Elden Ring and Dark Souls universe, rather than just improving the game to how I see fit, if you want to join the journey of me basically turning the entire game into a brand new version of itself, with patches coming regularly that you have no idea what to expect from but are just in it for the surprise."
We've included some of the mod's major system changes down below:
Elden Ring Elderlands Mod major system changes
The way that you build in the game is changed entirely. Rather than trying to mix and match the best things to get the highest DPS, you are now at a higher benefit by having your character truly fit a role. This is because things in the game get stronger when used with other similar things. For example, you can make your character fit a full Snow Witch theme, and be just as strong as someone using a full Hemorrhage build.All of the starter classes in the game have been completely reworked with the intention of having them fit a certain theme or role taken from MMOs. For example, every class now has a starting item and a stat specialization that sets them on the path of fulfilling their role. For example, the "Support" class has access to a stationary healing field that grants flat and % based healing but at the cost of reducing the Support's maximum focus points to only 40% of the original value.Most of the unique drops and pickups in the world have been completely replaced, including all of the Scarab ashes of war, who now drop ashes of war that correspond to an affinity based on what area they are in. For example, basically all scarabs in Altus Plateau drop Sacred and Lightning Ashes of War. Or another example is that most magic is obtained in spell books rather than finding it on the ground. This is to encourage the player to explore everything on the map again and try to 100% the game as there is brand new and replaced content across The Lands Between, creating the feel that you're going in blind again and all you have is past knowledge and notes to guide you.All unique merchants in the world now have completely reworked shops, and will even sell you new items the further that you get into their quests.Every single status effect has been or will be completely reworked, having a different effect. For example, Hemorrhage actually makes them bleed out, Scarlet Rot permanently reduces their physical and fire defense, Black Flame lasts infinitely while also stacking and dealing flat damage rather than % based.The Spirit Summon system is completely changed. All spirit summons can only be used by getting a Spirit-Calling Bell TALISMAN, but they can be used anywhere in the overworld area including the evergaols. Multiple spirit summons have been replaced as well, and are now placed in three different categories that determine the cost. "High Health Cost", "Medium Health Cost", and "High FP Cost". This determines which characters can use which summons.It's an interesting project for sure that Elden Ring fans who completed the game will likely appreciate. Those interested can download the mod from here.
Elden Ring is available globally now for PC and consoles. FromSoftware's hit title was released back in February of last year and has been an amazing success for the developer and publisher Bandai Namco. After several rumors about DLC coming to the title, FromSofrware officially revealed the Erdtree expansion late last month.