EA has released a new set of screenshot for Need for Speed, which can be viewed in the gallery below. The new images showcase some really impressive visuals and the level of visual fidelity that can be achieved with the latest iteration of the Frostbite engine.
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EA and Ghost Games have announced a few days ago that the PC version of Need for Speed will be delayed to Spring 2016, in order to accommodate the requests of the PC community, and make sure that they provide the best possible Need for Speed experience for the platform. They report that one of the most requested features was an unlocked framerate, and they promise to deliver that, as well as enhanced visuals plus all the DLC that will have been released on console up to that time.
Part of the conversation includes hearing from our PC community that an unlocked frame rate in Need for Speed is a massive priority for you, and we fully agree. To deliver this, we’ve made the decision to move the PC release date to Spring 2016. Our PlayStation 4 and Xbox One release dates will remain the same, starting November 3, 2015 in North America and November 5 worldwide.
This decision on PC gives us the necessary development time to increase the visuals that we can deliver on PC. We will also include content updates that will have been released on console up to that time, making them available to all PC players from day one.
Need for Speed will be making its way to the PlayStation 4 and Xbox One on November 3, 2015 in North America and November 5 worldwide. The PC version will follow in Spring 2016. We will bring you any new information on Need for Speed as soon as it becomes available.