A new update is now live for DOOM Eternal, introducing some BATTLEMODE improvements as well as a lot of fixes.
Among the BATTLEMODE improvements is the return of the Weapon Quick Switch, the ability for the Mancubus to shoot after starting a double jump, networking latency improvements, and more.
Fixed an issue with the Gladiator failing to drop health while staggeredFixed an issue with the Khan Maykr failing to drop health when Blood PunchedAlso fixed a rare issue where AI became invulnerable after a failed Glory KillFixed issues with the Cacodemon not responding appropriately to Meathook or Blood Punch attacks while choking on a grenadeFixed an issue with Zombies ragdolling incorrectly when killedAlso fixed Baron of Hell leg animations displaying incorrectly in certain circumstancesFixed a graphics issue with the gibs that display when Glory Killing the Archvile from the frontFixed an issue in Extra Life Mode that caused extra lives to be removed during the Revenant gameplay sequence in Cultist BaseAlso fixed an issue causing notifications for rewards to display repeatedlyFixed an issue where challenges would display on screen for an extended period if another challenge was completed while being displayedPlenty of BATTLEMODE fixes are also included in the new DOOM Eternal update.
Fixed a crash in BATTLEMODE when backing out of a private matchFixed a crash in BATTLEMODE on the Round Upgrade menuAlso fixed an issue in BATTLEMODE where selecting a demon simultaneously would display podiums incorrectlyFixed an issue in BATTLEMODE where the Marauder’s wolf didn’t always deal damage and explode when attacking The SlayerFixed an issue in BATTLEMODE with the Damage Report displaying incorrect damage numbersAlso fixed an issue in BATTLEMODE that would cause health/ammo loot visuals to persist when Loot Block was used while the slayer was chainsawing AIFixed several descriptions for BATTLEMODE Round Upgrades to more accurately reflect current functionalityFixed an issue in BATTLEMODE where level progress would sometimes display incorrectly to other players in the lobby