The upcoming Deus Ex: Mankind Divided will run on a locked framerate of 30 frames per second on both Xbox One and PS4. This doesn’t apply to the PC port, which is being handled by Dutch developer Nixxes.
The locked framerate was recently confirmed by game director Jean-François Dugas, who answered a fan question. Dugas was later asked whether this also applied to the PC version of the game, after which the game director replied that the locked framerate only applies to the console versions of the game.
Yes, 30. https://t.co/FEQeA7t0UY
— Jean-François Dugas (@Jeffachoo) November 1, 2015
No no and no. 30fps is consoles. We all breathe, thanks. https://t.co/uUqFQMOqkW
— Jean-François Dugas (@Jeffachoo) November 3, 2015
As said, the PC version of the game is being handled by Dutch developer Nixxes, who is already doing the Rise of the Tomb Raider port for the Xbox 360.
The fact that the upcoming Deus EX is being locked at 30FPS , might well indicate tearing and judder on both consoles when running on rates above 30FPS. In general, locking a framerate to a certain value, produces a more consistent experience, but this isn't always the case on consoles
For an interesting comparison between unlocked fps and 30fps gaming, I suggest you check out this article from Eurogamer’s Digital Foundry from last year.
“For 15 years, Deus Ex has been a point of conversation across the games industry and beyond, whether the topic is the franchise’s unique gameplay or topical narrative focused on advanced biotechnology and human augmentation,” said David Anfossi, Head of Studio, Eidos-Montréal. “What began with Deus Ex: Human Revolution goes to a whole new level in Deus Ex: Mankind Divided, diving even deeper into this discussion and, in turn, offering fans an all-encompassing experience, one which will challenge their skills as players and emphasize decision-making based on real world topics.”
Deus Ex: Mankind Divided is scheduled for a release on PC, PS4 and Xbox One on February 23, 2016.