Destiny 2 is parting ways with rare engrams as of today. Announced by developer Bungie in hotfix 6.3.0.5, players who have reached the soft gear cap in the game--currently 1530 power level--will no longer receive blue engrams. Instead, they'll receive the "equivalent Glimmer amount" as a drop.
If you jumped into Destiny 2 right after the patch and you're still seeing blue engrams, don't fret. The developer tweeted that this particular update is rolling out later in the day, and to keep an eye on the @BungieHelp account for updates. At the time of publication, the background maintenance for the game has been extended by four hours, and is expected to end later today, January 24, at 2 PM PT / 5 PM ET.
You need a javascript enabled browser to watch videos.
Click To Unmute
State Of Gaming Handhelds In 2023
How Lies of P Cracked the Souls GenreLike a Dragon: Infinite Wealth - Official Ichiban Kasuga Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Chitose Fujinomiya Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Kazuma Kiryu Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Saeko Mukoda Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Eric Tomizawa Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Joongi Han Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Tianyou Zhao Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Seonhee Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Koichi Adachi Character Spotlight TrailerLike a Dragon: Infinite Wealth - Official Yu Nanba Character Spotlight Trailer
Share
LinkEmbed
Size:640 × 360480 × 270
Start at: End at: Autoplay Loop
Want us to remember this setting for all your devices?
Sign up or Sign in now!
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
HTML5
Auto HD High Low
Report a problem
Sorry, but you can't access this content!
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
enter
Now Playing: Destiny 2: Lightfall | Neomuna Environment Trailer
This change is one of many ahead of the release of Lightfall next month. The Gunsmith reputation gains are being bumped by 25% to compensate for the lack of blue engrams. In addition, Bungie has recently shared that the team is planning on nerfing Resilience, as part of a major overhaul to Destiny 2's mod system, as well as the introduction of loadouts.
For now, you can find the full patch notes of hotfix 6.3.0.5 below:
Adjusted Deep Stone Crypt raid encounter rewards to favor Deepsight weapons that have not had their patterns fully unlocked. Happy farming.Updated Deep Stone Crypt's Commemoration Machine Gun to properly allow Rapid Hit and High-Impact Reserves as crafting options, as well as Feeding Frenzy and Under Pressure. This includes crafting support for the enhanced versions of these perks.Fixed an issue where Tripwire Canary was not displaying the correct draw time stat in the UI.WEAPON ARCHETYPES
Submachine Gun General Increased damage and aim assist falloff start at 0 range by ~30%.Reduced damage and aim assist falloff start at 100 range by ~10%.Adaptive Increased critical hit multiplier from 1.44 to 1.5.Crit damage goes from 16.2 to 16.9.Precision Increased Forensic Nightmare's zoom from 13 to 14.Pulse Rifle General Reduced aim assist falloff start at 100 range by ~10%.Reduced damage falloff start at 100 range by ~5%.Increased recoil by 20% on mouse and keyboard onlyLightweight Reduced BXR-55 Battler zoom from 20 to 18.Sidearm General Reduced the Season 18 aim assist falloff distance buff from 30% to 20%.AIRBORNE EFFECTIVENESS
Primary weapons Aim Assist Reduced all additional primary weapon auto-aim (bullet bend) penalties by ~60% at 0 AE (i.e., reduced penalty from 1.2 degrees to 0.5 degrees) for both mouse and keyboard as well as controller.Increased the precision angle (how far off target you can be and still have auto-aim help you land a headshot instead of a body shot) by 50% at 100 AE. Changed the curve to be exponential, so you'll get more benefit at high AE for both mouse and keyboard and controller.Removed all additional Primary weapon magnetism (reticle friction) penalties, and at 60 to 100 AE you get a magnetism bonus compared to pre-AE (0.5 degrees at 100 AE) for controller only.Reduced accuracy penalty for all Primary weapons. At 10 AE they're now as accurate as if they had an Icarus Grip mod slotted before Season 17. (Previously they reached this level of accuracy at 30 AE.)Approximate reduction in penalty: Hand Cannon, Sidearm: 60%.Auto Rifle, Scout Rifle, Pulse Rifle, Submachine Gun: 20%.Bow: 30%.Special weapons Sniper Rifles and Slug Shotguns Reduced base airborne accuracy penalty by 50%.Pellet Shotguns Fully removed airborne accuracy penalty.Airborne spread angle penalty is still present.EXOTICS
Dead Messenger Reduced splash damage against players from waves by 35%.Dead Man's Tale Removed the damage penalty for 5 stacks of Cranial Spike.Reduced hip fire and airborne aim assist cone angles by 25% on mouse and keyboard.Reduced hip fire cone angle bonus scaling from 20% to 5%.Reduced hip fire precision aim cone angle from 3 degrees to 0.8 degrees.Reduced hip fire auto-aim falloff scalar from 1.5 to 1.1.PERKS
Reversal of Fortune now triggers on two misses within 6s.Fixed an issue where the Perfect Float perk could cause the Frenzy perk to activate prematurely.
See More
Diego Nicolás Argüello on Google+