Uncovering the secrets of Savathun's throne world isn't just something to do to pass the time in Destiny 2's latest expansion, The Witch Queen--it's your overall goal. All the weird mysteries you solve uncover more of the story or provide resources and unlock new weapons. One of the secret objectives you can complete in the new location is to find several "Unique Lucent Moths," which are small objects you can add to the cave near Fynch in the throne world, not unlike the hidden penguins that were part of the Beyond Light expansion.
Two new moths appear in the throne world each week, and while the game will give you hints as to where you can find them, it doesn't tell you how. We've delved into the depths of Savathun's realm to find the moths and retrieve them, and you can find everything you need to get them yourself in the guide below.
Table of Contents [hide]Week 5Moth No. 9: Altar of ReflectionMoth No. 10: Fluorescent CanalWeek 4Moth No. 7: Court of ThornsMoth No. 8: Witch's EchoWeek 3Moth No. 5: MiasmaMoth No. 6: Temple of the WrathfulWeek 2Moth No. 3: Alluring CurtainMoth No. 4: Temple of the CunningWeek 1Moth No. 1: QuagmireMoth No. 2: Apothecary
You can find this week's first moth by jumping into the Altar of Reflection node on your map, which will take almost directly to its location. Solve the rune puzzle to open the door into the main chamber, where you'll find a bunch of Hive, including an Archivist and a boss.
After activating Deepsight, look for the moth on a platform above the door through which you entered the arena.
As you go in, look up and to the right on one of the columns. You should see a Deepsight node; activate it and do a 180 to look back at the door you entered and you'll see platforms you can now climb. On top of them, above the door, is the lucent moth.
The final moth is among the easier to find, and one of the cutest. Head to the Fluorescent Canal and make your way to the center of the area, near the exit to the Court of Thorns. There's a big fountain just before the dais leading up to the Court doorway, marked by a bunch of statues of thralls reaching upward in the center. Watch the fountain for a second and you should spot the moth floating on a small dish, enjoying the Throne World's sun as it floats around its own personal lazy river.
Watch for the moth floating around in circles in the fountain.
Turn in this last moth to the cave behind Fynch and you should complete the Lepidopterist Triumph for the Witch Queen seal.
Look for the moth in one of the chambers on the side of the Wellspring room, perched on the hand of one of the statues.The moth is in one of the three side rooms in the Wellspring chamber proper. If you're facing the Wellspring at the center of the room, it's in the chamber on the right. Head over to this pink-tinged room and check the lowest statue on the left side of the room. The moth is perched on its hand.
You might remember the Witch's Echo location from The Witch Queen's story campaign--it's the area you'd go to access a portal to make your way to the Altar of Reflection to view Savathun's memories. To get there, head to the Quagmire and take the northwest exit that takes you to the Temple of the Wrathful and the Temple of the Cunning. After heading through the orange portal, go through the building guarded by Scorn ahead until you come out the other side. Climb up the side of the temple here; you're headed for the bridge off to your left.
Be careful not to run past the Deepsight node, which is against one wall in a cave room full of Scorn, which you'll hit after passing through a darkened area.You'll find yourself in a dark cave next and the Witch's Echo name will appear on your screen. Keep moving forward until you hit a better-lit cave chamber with some Hive tech inside and a group of Scorn to kill.
The wall disappears to reveal the moth, just across from the Deepsight node.Clear the room and look to the sides for a Deepsight node. Activate it and check the side wall across from you. A door that was previously half-buried will disappear, revealing the hidden moth.
Climbing the tree can be a pain because you can fall through some of its branches.The tree is easy enough to find, and it's not far from the edge of the Miasma that's a flat, open bog, where a public event flag spawns. It's also near some destroyed Hive buildings, and to the west of the big, round tower that's in the northeast corner of the area. Approach the tree from the east and you should be able to see the moth; it's a lot harder to see if you come at it from the south. Climb up by jumping into the branches toward the trunk of the tree and then leaping onto the moth's branch; you'll fall straight through most of the others.
Kill all the Scorn in the area and the bubble will disappear, revealing your prize.Turn to the right and head past the big door into the temple grounds. This is the edge of the courtyard, blocked by a rocky wall, and you'll find a bunch of Scorn here guarding an orange bubble. Kill them and the bubble will disappear, revealing the Lucent Moth.
Keep going until you encounter a Hive Wizard called Ir Olena. Destroy it and the moth is your reward.You'll be following the path a long way, through several instances of platforming. Look for a courtyard with a fountain in the middle--this is your destination. When you arrive, you'll find Lucent Hive to fight, including an elite Wizard named Ir Olena, Moth Keeper. You only need to kill the Wizard to make the moth appear; it'll be on the ground wherever Ir Olena falls.
Follow the path into the canyon on the left to reach the Temple of the Cunning.Hop into that and you'll emerge before a tall fortress built into the rock wall. If you played the campaign, you'll remember that you go through the doorway ahead to reach the Temple of the Wrathful; instead of going into the fortress, hang a left and go around the outside of it.
Kill all the Scorn in this room and the moth will appear on the column to the left.Keep moving along the path until you enter the structure on the other side of the bridge. Keep advancing; you'll eventually come to a rock wall with light blasting out of it, which you can move through if you duck. You might remember this area as the one that precedes the temple proper, which you reach by dropping down a long fall and landing on a bridge. If you reach that drop, you've gone too far. Instead, look for a blueish room with a hanging chandelier of crystal lights and a round platform in the center, filled with Scorn enemies. Kill them all and the moth will appear on one of the columns in the center of the room.
Keep going through Queen's Bailey until you find this big outside area that includes a central entrance to the Apothecary Wing, marked by a big staircase. The building you want is past it, to the left, seen here.From here, the pathway is straightforward, so keep moving through Queen's Bailey until you reach an outside area. This section will have a big entrance into the fortress at the top of a long flight of stairs in the center, which will be ahead of you and on the right as you move into the space. Ahead, you'll see a stout, square building with enemies inside, with the same thing mirrored on the far side of the main entrance.
Activate the Deepsight and then destroy all five of the Witch Queen seals.Go past the stairs to the other square structure. When you arrive, look for a Deepsight Resonance node on top of the turret and activate it. That'll give you about 30 seconds to find and shoot five black, round seals that carry Savathun's green Witch Queen insignia. They're all scattered close around the square building, and you can find them by the low hum they give off. Here are the five insignias' locations, if you're standing on the small staircase leading up to it:
Inside the square building on the right wall
Outside of the building, on the back wall on the right sideOn the square pylon at the top of the stairs on the left sideOn the back side of the back-left pylon at the top of the stairsOutside the building on the left side from the stairs, just beside the doorway heading inThe moth will appear on top of this building, at the top of the stairs.Destroy all five insignias before your Deepsight runs out and the moth will appear on top of the square building at the top of the small set of stairs.