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Death Stranding To Feature First Person View, Kojima Confirms
Death Stranding To Feature First Person View, Kojima Confirms-November 2024
Nov 24, 2024 2:49 AM

  Death Stranding is going to feature a first-person view mode, Hideo Kojima confirmed today.

  In a tweet from today, the legendary game designer confirmed that Death Stranding will come with a first-person view, but he also highlighted how the game is unlike any other on the market, and the inclusion of this feature doesn't change the game's unique nature

  Since I get this question alot, DEATH STRANDING is different from stealth game. You can enjoy First Person View but not a First Person Shooter game. It's brand new game genre that adapted the concept of strand that we call Action Game, Strand Game (Social Strand System). pic.twitter.com/W1oWfvO7B5

  — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) August 27, 2019

  Yesterday, new details on the Death Stranding story have emerged online thanks to a leak. The Gamescom 2019 presentation featured an additional trailer that has yert to be shown publicly which reveals more on Sam's mission.

  In a recent interview, Hideo Kojima talked about Detah stranding being an open world game and how he could never go back to linear games after creating Metal Gear Solid V.

  Well, after experiencing an action game in an open world, you can not just go back to other things. That’s what I thought. Because of the interactivity. Of course, there are other ways to make a game. A linear game for example. However, I can not go back after having had the experience of having a large-scale world in a game. The problem, however, is the technology. Of course it is technically difficult to create an open world. The player has the greatest possible freedom in an open world. Therefore, you are never really sure what the player will do. In this context, storytelling in an open-world game is the biggest challenge. As there is more and more freedom, it means that the story sometimes gets in the way of a distraction. So in Phantom Pain I started with a kind of experiment by starting linear. And once the world opens, the story fades in one way. Some Hideo Kojima fans were not happy that the story takes a back seat. But this was done very consciously. This time was the biggest challenge and the biggest obstacle: it’s an open world, but at the same time we do not want to reduce the importance of the story, so fans of Hideo Kojima games will not be disappointed.

  Death Stranding launches this November on PlayStation 4.

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