The Dead Rising 3 gameworld is larger than the first two games in the series combined, according to a new report from the Financial Post.
Capcom Vancouver representatives said players are likely to use vehicles to move around the world 50 percent of the time due to its size. Unlike its predecessors, Dead Rising 3 will not feature loading screens between areas.
"We wanted to go truly open-world this time around. No more load screens," executive producer Josh Bridge said. "With the biggest world that we've been able to make, with loads of zombies."
Dead Rising 3 is an Xbox One launch title being released with the platform on November 22 in North America and 12 other regions across the world.
The game features a new city, Los Perdidos, alongside new protagonist Nick Ramos. For more, check out GameSpot's previous coverage.
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