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Days Gone Dev Dishes on PS4 Pro Enhancements, Game Length, Bike Customization, and More
Days Gone Dev Dishes on PS4 Pro Enhancements, Game Length, Bike Customization, and More-November 2024
Nov 14, 2024 10:05 PM

  As revealed yesterday, Game Informer will be focusing on the PS4-exclusive survival game Days Gone this month. Today GI posted a video of them grilling Days Gone creative director John Garvin with 157 rapid-fire questions, most of which are a tad silly, although a few interesting things were asked. You can check out a rundown of the important bits of info revealed, below.

  Enemies are called “freakers,” not zombiesYou can “kind of” choose allegiancesYou’ll learn where the freaker infection came from, but you can’t cure itThere’s a final boss, and it’s a non-infected humanWill support checkerboard 4K at 30fps on PS4 ProYou build up encampments throughout the gameThe biggest urban environment you’ll encounter is a town that once held 800 peopleThere are playable flashbacksYou will only play as DeaconThe game is a 4 ½ out of 5 on the “This game is like Far Cry” scaleThe map is initially obscured by the fog of war“Golden path” story completion will take around 30 hoursYou can keep playing the game after you beat itYou can customize your bike’s paintjob, engine, muffler, and moreYou can’t customize your outfit or appearanceYour bike can break down and get lostYou can’t pop a wheelie! Booo!There are points for doing stuntsThere are lots of collectiblesYou can fast travelA photo mode is probably happening, but hasn’t been added yetNo seasons, just different weather patternsThe game will be coming out before The Last of Us Part IIDon’t expect a huge showing at this year’s E3Developed by SIE Bend Studio (Syphon Filter, Uncharted: Golden Abyss), Days Gone is a post-apocalyptic zombie game featuring a dynamic open world that changes depending on the time of day and weather. Here’s how Sony describes the game’s story and world:

  “Set in the beautiful, volcanic scarred high-desert of the Pacific Northwest, Days Gone is an open-world action-adventure game where you play as Deacon St. John, a Drifter and bounty hunter who would rather risk the dangers of the broken road than live in one of the “safe” wilderness encampments. The game takes place two years after a global pandemic has killed almost everyone, but transformed millions of others into what survivors call Freakers – mindless, feral creatures, more animal than human but very much alive and quickly evolving. Skills learned in his prior life as an outlaw biker have given Deacon a slight edge in the seemingly never-ending fight to stay alive. But will it be enough?”

  What are your thoughts on Days Gone so far? I'm not sure I see what the game's hook is yet, but I suppose the proof will be in the playing. Days Gone shambles onto PS4 sometime in 2019.

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