Crytek seems optimistic about Sony’s and Microsoft’s mid-generation consoles, and according to Crytek’s game designer Niklas Walenski, both the PS4 Pro and Xbox Scorpio will remove some limitations which will allow for crisper visuals, larger worlds, and much more rendering.
In a blog post on the official Crytek blog, Walenski writes that developers are always limited to some extent, and usually this has something to do with the amount of available power in a system. The new hardware within the PS4 Pro and Xbox Scorpio, will remove some of the constraints.
“We are always limited to some extent in videogame development, and we have to work within certain constraints that are usually related to the power of a system versus what we would like to do. But new hardware inevitably removes some of the limitations. We can create bigger worlds, render much more, and have more complex systems running our ideas.”
“Each console has its own twist to it, but there are standards between them. If a console has a unique peripheral you have to think a little differently about it, but in general they tend to share key similarities. So new hardware doesn’t usually tend to present the same issues as a new medium like VR, where we’re having to throw away a lot of the things we did before, or iterate on them, because they just don’t work anymore. Instead, you’re essentially gaining varying degrees of additional power to play with.”
Prior to the current generation of console, console cycles have been rather long, and according to Walenski, this wasn’t necessarily a good thing as devs were bound to certain limitations for a longer period.
“We had a very long console cycle with Xbox 360 and PlayStation 3, which is good for developers from one standpoint, because you know exactly what you’re working with and can refine things more and more over the years. But, on the other hand, there were certain limitations you were always operating within, and you were bound to those while technology raced ahead. A lot can change in seven or eight years. Ultimately, though, we will have to wait and see what everyone has planned.”
Upon release of the PS4 Pro on November 10, the standard PS4 will be 3 years old. Microsoft's Xbox Scorpio will release next year, and the current Xbox One console will turn 4 years by then. Microsoft's Phil Spencer recently commented on Sony's PS4 Pro reveal, stating that they did a "nice job". He added that he's very happy with Microsoft's own plans for the future.
Do you agree with Walenski that the PS4 Pro and Xbox Scorpio will remove some of the power limitations for developers? Would you rather have longer console cycles? Hit the comments below.