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CoD: Warzone And MW2 Patch Notes Detail Major Weapon Balancing, Including Nerf For Shotguns
CoD: Warzone And MW2 Patch Notes Detail Major Weapon Balancing, Including Nerf For Shotguns-January 2024
Jan 5, 2025 6:04 PM

  A new update arrived to Modern Warfare 2 and Warzone to make some weapon balancing adjustments during Call of Duty's The Haunting event. The patch notes include changes that specifically affect weapons in multiplayer, while others will impact Warzone and DMZ only. Here's everything that changed with the October 23 update.

  On the multiplayer side, two popular submachine guns are nerfed. The Vasznev-9k received a reduction to close-range damage, and the ISO 9mm has reduced far damage range. Previously underpowered submachine guns are now buffed, with the Fennec and the BAS-P both having an increase to mid-damage range.

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  Now Playing: Modern Warfare II & Warzone - Official "The Haunting" Event Gameplay Trailer

  Season 6's TR-76 Geist looks heavily nerfed with a reduction to close-range damage, as well as reduced arm, leg, and torso location damage. While the patch notes details several decreases, it does mention an increase to the gun's long-range damage amount. Additionally, the Kastov 762 and M4 assault rifles both received an increase to close-range damage.

  Two overpowered shotguns are nerfed. A damage reduction hits the Lockwood 300 for the Maelstrom Dual Trigger attachment, 12 gauge ammo, and the Dragon's breath rounds, while also affecting the Bryson 900's 12 gauge ammo and Dragon's Breath rounds.

  On the Warzone side, the popular Kastov 762 and TR-76 Geist assault rifles are nerfed. The Kastov 762 has decreases to close-mid damage, as well as reduced head, neck, and upper torso manage multipliers. The TR-Geist has decreases to close-range damage, close-mid damage, mid damage, as well as a reduction to head and limb damage multipliers.

  A major nerf hits the Lockwood 300, but this only affects the Maelstrom Dual Trigger and 12 gauge ammo, with a reduction to close-range damage, close-mid damage, mid damage, mid damage range, and mid-far damage range.

  The update includes various bug fixes for The Haunting event, including an adjustment for when the Butcher could appear frozen if killed during an execution animation. It also corrects an issue where players could get stuck under the ship near Sawah Village in the nighttime version of Al Mazrah.

  The full patch notes can be found below, as shared by Activision.

  The Haunting is live in Modern Warfare 2 and Warzone until November 6. Make sure to check our guides for getting full rewards in the Soul Capture event and Operation Nightmare.

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GLOBAL

WEAPONS

The following Weapon balance changes are only reflected in Modern Warfare II

  » Submachine Guns «

  Minibak Reduced close damage rangeReduced close range damage amountVasznev-9k Reduced close damage rangeLachmann Shroud Reduced mid and far damage rangeISO 9 Reduced far damage rangePDSW 528 Increased mid damage rangeFennec Increased mid damage rangeBAS-P Increased mid damage rage» Assault Rifles «

  TR-76 Geist Reduced close damage rangeReduced close range damage amountReduced arm, leg, and torso location damageIncreased long range damage amountKastov 762 Increase close damage rangeKastov-74u Reduced close damage rangeIncreased long range damage amountReduced leg location damageTAQ 56 Reduced close damage rangeFR Avancer Increased close damage rangeIncreased mid and long range damage amountM16 Increased mid damage rangeTempus Razorback Increased close damage rangeIncreased mid and long range damage amountM4 Increased close damage rangeLachmann 556 Increased close and mid damage range» Battle Rifles «

  Cronen Squall Increased mid damage rangeSO-14 Increased damage rangeLachman 761 Increased damage rangeFTac Recon Increased close damage range» Shotguns «

  Lockwood 300 Maelstrom Dual Trigger with 12 Guage and Dragon’s breath ammunition Reduced damage rangeBryson 900 12 gauge and Dragon’s Breath ammunition Reduced damage rangeExpedite 12 Increased close-mid damage rangeKV Broadside 12 Gauge ammunition Increased close damage range Dragon’s Breath ammunitionReduced damage range» Marksman Rifles «

  EBR 14 Reduced damage rangeTempus Torrent Reduced mid damage rangeSPR-208 Increased mid damage range» Light Machine Guns «

  RAAL MG Increased mid to far damage range

BUG FIXES

Fixed an issue preventing splitscreen from functioning correctlyFixed an issue where a crash could occur when starting The Haunting content from the Co-op mission lobbyFixed an issue where exiting to the Title screen and reentering the Main Menu causes the Soul counter to display “0 Souls”Fixed an issue where the Raining Death Blueprint had a placeholder image on the combat detail widgetFixed an issue where an incorrect sound plays when navigating the Soul Capture rewards menuFixed an issue where the Chainsaw preview image would show the Pickaxe when on the groundFixed an issue that could cause the red indicator above enemy Operators to not display on some night MapsFixed an issue where the Skeletor Operator’s staff was not aligned with hands in the Operator select menu

WARZONE

WEAPONS

The following Weapon balance changes are only reflected in Warzone

  » Assault Rifles «

  Kastov 762 Close-mid Damage decreasedHead Damage Multiplier decreasedNeck Damage Multiplier decreasedUpper Torso Damage Multiplier decreasedLachmann-556 Head Damage Multiplier increasedTR-76 Geist Close Damage decreasedClose-mid Damage decreasedMid Damage decreasedHead Damage Multiplier decreasedLimb Damage Multipliers decreasedM13B Close Damage decreasedHead Damage Multiplier increasedNeck Damage Multiplier decreasedTorso Damage Multipliers decreasedM4 Close-mid Damage Range increasedAttachments

  Lockwood 300 Maelstrom Dual Trigger 12 Gauge Shell Close Damage Range decreasedClose-mid Damage Range decreasedMid Damage decreasedMid Damage Range decreasedMid-far Damage Range decreased12 Gauge Dragon’s Breath Close Damage Range decreasedClose-mid Damage decreasedClose-mid Damage Range decreased12 Gauge Slug Close-mid Damage decreased

BUG FIXES

Fixed an issue that could cause character model arms to misalign when switching seats while leaning out of a vehicleFixed an issue where Players could obtain an unintentional Juggernaut Killstreak from the UFO on Al Mazrah (Night)Fixed an issue where the Tiara icon would follow the Player instead of the item in DMZ on Al Mazrah (Night)Fixed an issue where the Player was able to use a weapon while carrying a hostage in DMZFixed an issue where a placeholder image could show in the thumbnail for Rotation Battle Royale SolosFixed a rare crash that could occur when accessing the DMZ menuFixed an issue where the Swamp Monster wouldn’t retreat as intended on Al Mazrah (Night)Fixed an issue where unintentional numeric text can display on-screen in Al Mazrah (Night)Fixed an issue where The Butcher could appear frozen when killed during an execution animationFixed an issue where the Player could get stuck under the ship near Sawah Village in Al Mazrah (Night)Fixed an issue where the Player could be kicked from the match if they crossed the Ghost Train portal while being affected by a Shock Stick with an automatic weapon equipped on Al Mazrah (Night)Fixed an exploit where Players could duplicate weapons using a Workbench in DMZFixed an issue where the Player could use NVGs without having them in their inventory in DMZ on Al Mazrah (Night)Fixed an issue where ghosts couldn’t be killed by sniper rifles on Al Mazrah (Night)Fixed an issue where Foresight Killstreak drop was a UFO boss reward

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